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	<title>Skyscraper Wiki - User contributions [en]</title>
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	<updated>2026-04-29T03:22:22Z</updated>
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	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Skyscrapersim_2.0_Alpha_6&amp;diff=14914</id>
		<title>Skyscrapersim 2.0 Alpha 6</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Skyscrapersim_2.0_Alpha_6&amp;diff=14914"/>
		<updated>2024-07-10T18:36:58Z</updated>

		<summary type="html">&lt;p&gt;2601:985:601:2C30:3CF2:6C87:4387:6BF0: /* Changelog */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{legit}}{{Db2}}&#039;&#039;&#039;Skyscrapersim 2.0 Alpha 6 / 1.6&#039;&#039;&#039; was the seventh release of the 2.0 releases. It was released in 11 March 2010. This version has 21 builds and it used the Crystal Space 1.4 engine, being the second to last version to use the CS engine.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
# added current floor ID to the control panel&#039;s main and camera control windows&lt;br /&gt;
# added support for forcing autosizing on or off on a per-texture basis&lt;br /&gt;
# added support for floor arrival sounds&lt;br /&gt;
# added more camera speed config parameters&lt;br /&gt;
# added full camera reset (respawn) triggered by F6&lt;br /&gt;
# added elevator motor sound object&lt;br /&gt;
# added support for exiting back to the main screen&lt;br /&gt;
# added support for per-door elevator floor signs&lt;br /&gt;
# added new simulator/building statistics dialog&lt;br /&gt;
# moved button code into separate control class&lt;br /&gt;
# added support for elevator button lighting&lt;br /&gt;
# fixed issue involving elevator door sound playing for non-serviced doors&lt;br /&gt;
# added script console&lt;br /&gt;
# text-to-texture objects now support transparency&lt;br /&gt;
# fixed floor sign autosizing issues&lt;br /&gt;
# many elevator queue fixes&lt;br /&gt;
# fixed call cancel button&lt;br /&gt;
# app now properly exits to the main menu if a building fails to load&lt;br /&gt;
# added custom sound objects&lt;br /&gt;
# added new [[Simple - Basements|Simple building with basements]]&lt;br /&gt;
# more comments added to the [[Simple]] building&lt;br /&gt;
# elevators can now be named&lt;br /&gt;
# call buttons now light up in groups&lt;br /&gt;
# added Schindler MT textures and sounds&lt;br /&gt;
# added verbose mode&lt;br /&gt;
# control panel can now be reopened by pressing F12&lt;br /&gt;
# fixed blank canvas issue on Mac&lt;br /&gt;
# elevator modes can now be set from building scripts and the INI file&lt;br /&gt;
# fixed ACP mode&lt;br /&gt;
# fixed other service modes&lt;br /&gt;
# added SetTextureMapping2 command&lt;br /&gt;
# created new planar texture mapper&lt;br /&gt;
# added the GetWallExtents and Print commands&lt;br /&gt;
# added InterfloorOnTop global parameter and base variable&lt;br /&gt;
# made new SetPlanarMapping command which is an extended version of the old ReverseExtents command&lt;br /&gt;
# new planar texture mapper is now the default&lt;br /&gt;
# added object information dialog&lt;br /&gt;
# added support for file includes&lt;br /&gt;
# added support for script functions&lt;br /&gt;
# added support for user-defined elevator and shaft doors&lt;br /&gt;
# added automatic elevator parking support&lt;br /&gt;
# added button sound support&lt;br /&gt;
# elevator and motor sounds now start at a position based on the elevator&#039;s speed&lt;br /&gt;
# elevators now support an unlimited number of button panels&lt;br /&gt;
# added CutAll command&lt;br /&gt;
# added support for internal elevator directional indicators&lt;br /&gt;
# directional indicators can now show active (running) elevator direction&lt;br /&gt;
# fixed some quirks with elevator movement&lt;br /&gt;
# added elevator leveling support&lt;br /&gt;
# Lines with both functions and IF statements now process the IF statement first&lt;br /&gt;
# door cutting uses CutAll function, which now makes it cut stairs, shafts, external, etc&lt;br /&gt;
# Texture flipping now works properly with zero tw/th values&lt;br /&gt;
# call buttons are now only created if any of the given elevators serves the floor&lt;br /&gt;
# ACP mode now works in conjunction with peak modes&lt;br /&gt;
# added experimental random elevator traffic&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
# November 2 2009 build&lt;br /&gt;
# November 7 2009 build&lt;br /&gt;
# November 12 2009 build&lt;br /&gt;
# November 19 2009 build&lt;br /&gt;
# November 23 2009 build&lt;br /&gt;
# November 26 2009 build&lt;br /&gt;
# December 3 2009 build&lt;br /&gt;
# December 10 2009 build&lt;br /&gt;
# December 17 2009 build&lt;br /&gt;
# December 20 2009 build&lt;br /&gt;
# January 1 2010 build&lt;br /&gt;
# January 3 2010 build&lt;br /&gt;
# January 10 2010 build&lt;br /&gt;
# January 15 2010 build&lt;br /&gt;
# January 19 2010 build&lt;br /&gt;
# January 29 2010 build&lt;br /&gt;
# February 1 2010 build&lt;br /&gt;
# February 6 2010 build&lt;br /&gt;
# February 13 2010 build&lt;br /&gt;
# February 20 2010 build&lt;br /&gt;
# February 26 2010 build&lt;br /&gt;
&lt;br /&gt;
[[Category:Skyscraper versions]]&lt;/div&gt;</summary>
		<author><name>2601:985:601:2C30:3CF2:6C87:4387:6BF0</name></author>
	</entry>
	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Skyscrapersim_2.0_Alpha_4&amp;diff=14913</id>
		<title>Skyscrapersim 2.0 Alpha 4</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Skyscrapersim_2.0_Alpha_4&amp;diff=14913"/>
		<updated>2024-07-10T18:35:26Z</updated>

		<summary type="html">&lt;p&gt;2601:985:601:2C30:3CF2:6C87:4387:6BF0: /* Changelog */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{legit}}{{Db2}}&lt;br /&gt;
&#039;&#039;&#039;Skyscrapersim 2.0 Alpha 4 / Skyscraper 1.4&#039;&#039;&#039; is a major version of Skyscrapersim. It was released in 19 June of 2009. This version has 13 [[Development Builds]]. This version has 1 minor update which was a bug fix (4.1).&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
# April 3 2009 build&lt;br /&gt;
# April 14 2009 build&lt;br /&gt;
# April 24 2009 build&lt;br /&gt;
# April 30 2009 build&lt;br /&gt;
# May 7 2009 build&lt;br /&gt;
# May 10 2009 build&lt;br /&gt;
# May 14 2009 build&lt;br /&gt;
# May 21 2009 build&lt;br /&gt;
# May 23 2009 build&lt;br /&gt;
# May 31 2009 build&lt;br /&gt;
# June 5 2009 build&lt;br /&gt;
# June 10 2009 build&lt;br /&gt;
# June 11 2009 build&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
# added syntax checking and error notification to the script processor&lt;br /&gt;
# fixed an old bug that could crash the sim if the floor ID matched a non-existent texture&lt;br /&gt;
# added support (and FloorSkipText parameter) for showing express zone indicators during floor skips&lt;br /&gt;
# added ACP, Up Peak, Down Peak, Independent Service, Inspection Service, and Fire Service phases 1 and 2 modes to elevators (not all work yet)&lt;br /&gt;
# remade manual/emergency door open/close methods&lt;br /&gt;
# added door stop function for doors in manual/emergency mode&lt;br /&gt;
# elevator doors no longer open during an emergency stop (except for a manual open)&lt;br /&gt;
# manual opens during an emergency stop will only open the elevator car doors&lt;br /&gt;
# fixed a crash that involved trying to open shaft doors on a non-serviced floor&lt;br /&gt;
# added shaft tops to the [[Triton Center]] and [[Simple]] elevator shafts&lt;br /&gt;
# lots of memory leak fixes&lt;br /&gt;
# simulator now pauses when main window is minimized&lt;br /&gt;
# [[Sears Tower]] skydeck elevator crash fixed&lt;br /&gt;
# performance enhancements&lt;br /&gt;
# call selection fix&lt;br /&gt;
# half of express elevators in both the [[Triton Center]] and [[Sears Tower]] buildings are now stationed at the top&lt;br /&gt;
# fixed ShowFullShaft command&lt;br /&gt;
# added support for elevator directional indicators&lt;br /&gt;
# added alarm sounds&lt;br /&gt;
# added support for multiple elevator doors&lt;br /&gt;
# added support for specifying shaft doors on a per-floor basis&lt;br /&gt;
# added AddFloorSigns command that creates floor signs on all floors served by an elevator&lt;br /&gt;
# numerous [[Triton Center]] fixes&lt;br /&gt;
# split [[Triton Center]] topside mechanical into 2 floors, added stairs to the roof, and did roof/penthouse work&lt;br /&gt;
# moved [[Triton Center]]&#039;s skydeck entrance to LL1&lt;br /&gt;
# [[Triton Center]]&#039;s pool express elevator now only serves lobbies instead of upper residential floors in addition to lobbies&lt;br /&gt;
# fontserver fix&lt;br /&gt;
# added wireframe mode and screenshot keys&lt;br /&gt;
# and lots more&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* Before: Alpha 3&lt;br /&gt;
* After: Alpha 4.1 / Alpha 5&lt;br /&gt;
&lt;br /&gt;
[[Category:Skyscraper versions]]&lt;br /&gt;
[[Category:Development Builds by Version]]&lt;/div&gt;</summary>
		<author><name>2601:985:601:2C30:3CF2:6C87:4387:6BF0</name></author>
	</entry>
	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Skyscrapersim_2.0_Alpha_6&amp;diff=14912</id>
		<title>Skyscrapersim 2.0 Alpha 6</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Skyscrapersim_2.0_Alpha_6&amp;diff=14912"/>
		<updated>2024-07-10T18:33:24Z</updated>

		<summary type="html">&lt;p&gt;2601:985:601:2C30:3CF2:6C87:4387:6BF0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{legit}}{{Db2}}&#039;&#039;&#039;Skyscrapersim 2.0 Alpha 6 / 1.6&#039;&#039;&#039; was the seventh release of the 2.0 releases. It was released in 11 March 2010. This version has 21 builds and it used the Crystal Space 1.4 engine, being the second to last version to use the CS engine.&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
# added current floor ID to the control panel&#039;s main and camera control windows&lt;br /&gt;
# added support for forcing autosizing on or off on a per-texture basis&lt;br /&gt;
# added support for floor arrival sounds&lt;br /&gt;
# added more camera speed config parameters&lt;br /&gt;
# added full camera reset (respawn) triggered by F6&lt;br /&gt;
# added elevator motor sound object&lt;br /&gt;
# added support for exiting back to the main screen&lt;br /&gt;
# added support for per-door elevator floor signs&lt;br /&gt;
# added new simulator/building statistics dialog&lt;br /&gt;
# moved button code into separate control class&lt;br /&gt;
# added support for elevator button lighting&lt;br /&gt;
# fixed issue involving elevator door sound playing for non-serviced doors&lt;br /&gt;
# added script console&lt;br /&gt;
# text-to-texture objects now support transparency&lt;br /&gt;
# fixed floor sign autosizing issues&lt;br /&gt;
# many elevator queue fixes&lt;br /&gt;
# fixed call cancel button&lt;br /&gt;
# app now properly exits to the main menu if a building fails to load&lt;br /&gt;
# added custom sound objects&lt;br /&gt;
# added new [[Simple - Basements|Simple building with basements]]&lt;br /&gt;
# more comments added to the Simple building&lt;br /&gt;
# elevators can now be named&lt;br /&gt;
# call buttons now light up in groups&lt;br /&gt;
# added Schindler MT textures and sounds&lt;br /&gt;
# added verbose mode&lt;br /&gt;
# control panel can now be reopened by pressing F12&lt;br /&gt;
# fixed blank canvas issue on Mac&lt;br /&gt;
# elevator modes can now be set from building scripts and the INI file&lt;br /&gt;
# fixed ACP mode&lt;br /&gt;
# fixed other service modes&lt;br /&gt;
# added SetTextureMapping2 command&lt;br /&gt;
# created new planar texture mapper&lt;br /&gt;
# added the GetWallExtents and Print commands&lt;br /&gt;
# added InterfloorOnTop global parameter and base variable&lt;br /&gt;
# made new SetPlanarMapping command which is an extended version of the old ReverseExtents command&lt;br /&gt;
# new planar texture mapper is now the default&lt;br /&gt;
# added object information dialog&lt;br /&gt;
# added support for file includes&lt;br /&gt;
# added support for script functions&lt;br /&gt;
# added support for user-defined elevator and shaft doors&lt;br /&gt;
# added automatic elevator parking support&lt;br /&gt;
# added button sound support&lt;br /&gt;
# elevator and motor sounds now start at a position based on the elevator&#039;s speed&lt;br /&gt;
# elevators now support an unlimited number of button panels&lt;br /&gt;
# added CutAll command&lt;br /&gt;
# added support for internal elevator directional indicators&lt;br /&gt;
# directional indicators can now show active (running) elevator direction&lt;br /&gt;
# fixed some quirks with elevator movement&lt;br /&gt;
# added elevator leveling support&lt;br /&gt;
# Lines with both functions and IF statements now process the IF statement first&lt;br /&gt;
# door cutting uses CutAll function, which now makes it cut stairs, shafts, external, etc&lt;br /&gt;
# Texture flipping now works properly with zero tw/th values&lt;br /&gt;
# call buttons are now only created if any of the given elevators serves the floor&lt;br /&gt;
# ACP mode now works in conjunction with peak modes&lt;br /&gt;
# added experimental random elevator traffic&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
# November 2 2009 build&lt;br /&gt;
# November 7 2009 build&lt;br /&gt;
# November 12 2009 build&lt;br /&gt;
# November 19 2009 build&lt;br /&gt;
# November 23 2009 build&lt;br /&gt;
# November 26 2009 build&lt;br /&gt;
# December 3 2009 build&lt;br /&gt;
# December 10 2009 build&lt;br /&gt;
# December 17 2009 build&lt;br /&gt;
# December 20 2009 build&lt;br /&gt;
# January 1 2010 build&lt;br /&gt;
# January 3 2010 build&lt;br /&gt;
# January 10 2010 build&lt;br /&gt;
# January 15 2010 build&lt;br /&gt;
# January 19 2010 build&lt;br /&gt;
# January 29 2010 build&lt;br /&gt;
# February 1 2010 build&lt;br /&gt;
# February 6 2010 build&lt;br /&gt;
# February 13 2010 build&lt;br /&gt;
# February 20 2010 build&lt;br /&gt;
# February 26 2010 build&lt;br /&gt;
&lt;br /&gt;
[[Category:Skyscraper versions]]&lt;/div&gt;</summary>
		<author><name>2601:985:601:2C30:3CF2:6C87:4387:6BF0</name></author>
	</entry>
	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Skyscrapersim_2.0_Alpha_5&amp;diff=14911</id>
		<title>Skyscrapersim 2.0 Alpha 5</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Skyscrapersim_2.0_Alpha_5&amp;diff=14911"/>
		<updated>2024-07-10T18:33:04Z</updated>

		<summary type="html">&lt;p&gt;2601:985:601:2C30:3CF2:6C87:4387:6BF0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{legit}}{{Db2}}&#039;&#039;&#039;Skyscrapersim 2.0 Alpha 5 / Skyscraper 1.5&#039;&#039;&#039; is a major update of Skyscrapersim. It was released at 24 October 2009. It had 19 builds.&lt;br /&gt;
&lt;br /&gt;
== Builds ==&lt;br /&gt;
&lt;br /&gt;
# June 27 2009 build&lt;br /&gt;
# July 9 2009 build&lt;br /&gt;
# July 16 2009 build&lt;br /&gt;
# July 18 2009 build&lt;br /&gt;
# July 26 2009 build&lt;br /&gt;
# July 27 2009 build&lt;br /&gt;
# July 29 2009 build&lt;br /&gt;
# July 30 2009 build&lt;br /&gt;
# August 8 2009 build&lt;br /&gt;
# August 14 2009 build&lt;br /&gt;
# August 22 2009 build&lt;br /&gt;
# August 27 2009 build&lt;br /&gt;
# September 9 2009 build&lt;br /&gt;
# September 12 2009 build&lt;br /&gt;
# September 21 2009 build&lt;br /&gt;
# September 25 2009 build&lt;br /&gt;
# September 30 2009 build&lt;br /&gt;
# October 12 2009 build&lt;br /&gt;
# October 15 2009 build&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
# clicking on shaft doors and elevator doors while holding down shift now causes them to manually open/close&lt;br /&gt;
# manually opening shaft doors causes the related floor to turn on if user is in a shaft or an elevator&lt;br /&gt;
# added new buildings&lt;br /&gt;
# added support for multiple floor indicators per elevator&lt;br /&gt;
# floors can now have floor indicators&lt;br /&gt;
# added support for elevator floor beeps&lt;br /&gt;
# added support for separate up/down chimes&lt;br /&gt;
# added support for per-door textures on elevator/shaft doors&lt;br /&gt;
# added elevator door collision sensors&lt;br /&gt;
# added last collision indicator to control panel&lt;br /&gt;
# added support for call button lighting&lt;br /&gt;
# major fixes to the elevator queue and call processing&lt;br /&gt;
# fixes to some elevator parameters, where they would error out if used in a different block than the CreateElevator command&lt;br /&gt;
# sound support is now optional and will switch off automatically if not available&lt;br /&gt;
# some new script checks for valid floor ranges&lt;br /&gt;
# added basic glass elevators to the [[Glass Tower]]&lt;br /&gt;
# simultaneous door movements are now supported&lt;br /&gt;
# call button monitor added, to realistically wait for an available elevator during a call&lt;br /&gt;
# call button light status can now be changed by shift-clicking the button&lt;br /&gt;
# elevator panel buttons now support position offsets&lt;br /&gt;
# fixed manual sizing parameters of the panel buttons&lt;br /&gt;
# added support for mounting zipfiles into virtual directories&lt;br /&gt;
# added the ability to spin the camera (Z-axis rotation)&lt;br /&gt;
# startup screen now works on Linux and Mac&lt;br /&gt;
# added mouse look (freelook) mode, activated by F5&lt;br /&gt;
# new Camera Control window&lt;br /&gt;
# split chimes sounds into up and down versions&lt;br /&gt;
# added support for writing text onto a texture with the AddText command&lt;br /&gt;
# fixed a memory leak involving floor beeps&lt;br /&gt;
# added support for texture name prefixes, used with floor indicators and signs&lt;br /&gt;
# added support for cropping and overlaying textures with the LoadCropped and AddOverlay commands&lt;br /&gt;
# added configuration file support&lt;br /&gt;
# added support for zooming in and out (FOV angles)&lt;br /&gt;
# added support for starting up without the control panel&lt;br /&gt;
# added fullscreen support, activated by F10&lt;br /&gt;
# fixed an issue where walls along the Z axis would have the side negative and positives switched&lt;br /&gt;
# height element can now be chosen from the script&#039;s object parameters&lt;br /&gt;
# added parking ramps to the [[Triton Center]]&lt;br /&gt;
# added AddFloorAutoArea command, which enables and disables floors within a specified area&lt;br /&gt;
# fixed texture flipping&lt;br /&gt;
# removed ReverseExtents command (was broken since early 2007)&lt;br /&gt;
# added SetTextureMapping and ResetTextureMapping commands (replaces ReverseExtents) to allow manual setting of UV texture coordinate data&lt;br /&gt;
# added AddFillerWalls command which is a convenience function used in creating doors&lt;br /&gt;
# added hotel rooms to the [[Triton Center]]&lt;br /&gt;
# added control reference (for keyboard commands, etc) to the control panel&lt;br /&gt;
&lt;br /&gt;
== Other Versions ==&lt;br /&gt;
&lt;br /&gt;
* Before: [[Skyscrapersim 2.0 Alpha 4|Alpha 4]] / 4.1&lt;br /&gt;
* After: Alpha 6&lt;br /&gt;
&lt;br /&gt;
[[Category:Skyscraper versions]]&lt;/div&gt;</summary>
		<author><name>2601:985:601:2C30:3CF2:6C87:4387:6BF0</name></author>
	</entry>
	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Template:Db2&amp;diff=14910</id>
		<title>Template:Db2</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Template:Db2&amp;diff=14910"/>
		<updated>2024-07-10T18:31:51Z</updated>

		<summary type="html">&lt;p&gt;2601:985:601:2C30:3CF2:6C87:4387:6BF0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;border: 2px solid #444444;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&amp;lt;center&amp;gt;Current [[Development Builds]] by Version ([[Special:EditPage/Template:Db-yr|Update]])&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Version: [[Skyscrapersim 2.0 Alpha 4|Alpha 4]], [[Skyscrapersim 2.0 Alpha 5|Alpha 5]], [[Skyscrapersim 2.0 Alpha 6|Alpha 6]], Alpha 7, Alpha 8, Alpha 9, Alpha 10, Alpha 11, Alpha 12&#039;&#039;&#039;&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>2601:985:601:2C30:3CF2:6C87:4387:6BF0</name></author>
	</entry>
	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Buildings/Creators_Q-Z&amp;diff=14909</id>
		<title>Buildings/Creators Q-Z</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Buildings/Creators_Q-Z&amp;diff=14909"/>
		<updated>2024-07-10T18:18:42Z</updated>

		<summary type="html">&lt;p&gt;2601:985:601:2C30:3CF2:6C87:4387:6BF0: /* Skyscraper Simulator Showcase&amp;#039;s Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>2601:985:601:2C30:3CF2:6C87:4387:6BF0</name></author>
	</entry>
	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Sandy_Spire&amp;diff=14908</id>
		<title>Sandy Spire</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Sandy_Spire&amp;diff=14908"/>
		<updated>2024-07-10T18:13:35Z</updated>

		<summary type="html">&lt;p&gt;2601:985:601:2C30:3CF2:6C87:4387:6BF0: /* Floors (V4) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{legit}}{{IpInfo/S3}}&lt;br /&gt;
&#039;&#039;&#039;Sandy Spire&#039;&#039;&#039; is a skyscraper built by Skyscraper Simulator Showcase. This building&#039;s most recent version has over 100 Dover Impulse elevators, as well as some large freight elevators and ThyssenKrupp Synergy MRL elevators. It also has 4 versions:&lt;br /&gt;
# V1 made in [[BBC]] (its probably lost media).&lt;br /&gt;
# V2 being hand-coded with 90 floors and a 300 foot length base. &lt;br /&gt;
# V3 being hand-coded with 110 floors and a 400 foot length base.&lt;br /&gt;
# V4 being hand-coded with 112 floors and a 660 foot length base.&lt;br /&gt;
&lt;br /&gt;
== Updates ==&lt;br /&gt;
* &#039;&#039;&#039;Milestone 1&#039;&#039;&#039; -  September 2023&lt;br /&gt;
* &#039;&#039;&#039;Milestone 2&#039;&#039;&#039; -  June 2024&lt;br /&gt;
&lt;br /&gt;
== Floors (V2) ==&lt;br /&gt;
* &#039;&#039;&#039;L&#039;&#039;&#039; - Lobby&lt;br /&gt;
* &#039;&#039;&#039;GH&#039;&#039;&#039; - Great Hall&lt;br /&gt;
* &#039;&#039;&#039;EH&#039;&#039;&#039; - Event Hall&lt;br /&gt;
* &#039;&#039;&#039;3-11&#039;&#039;&#039; - Parking, Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;12-42&#039;&#039;&#039; - Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;43&#039;&#039;&#039; - Service&lt;br /&gt;
* &#039;&#039;&#039;PL&#039;&#039;&#039; - Pool Level&lt;br /&gt;
* &#039;&#039;&#039;45-84&#039;&#039;&#039; - Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;85-86&#039;&#039;&#039;- Topside Mechanical&lt;br /&gt;
* &#039;&#039;&#039;87&#039;&#039;&#039; - Commons&lt;br /&gt;
* &#039;&#039;&#039;88-90&#039;&#039;&#039; - Topside Mechanical&lt;br /&gt;
* &#039;&#039;&#039;RF&#039;&#039;&#039; - Roof&lt;br /&gt;
&lt;br /&gt;
== Floors (V3) ==&lt;br /&gt;
* &#039;&#039;&#039;B&#039;&#039;&#039; - Basement&lt;br /&gt;
* &#039;&#039;&#039;L&#039;&#039;&#039; - Lobby&lt;br /&gt;
* &#039;&#039;&#039;GH&#039;&#039;&#039; - Great Hall&lt;br /&gt;
* &#039;&#039;&#039;EH&#039;&#039;&#039; - Event Hall&lt;br /&gt;
* &#039;&#039;&#039;3-42&#039;&#039;&#039; - Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;43&#039;&#039;&#039; - Mechanical&lt;br /&gt;
* &#039;&#039;&#039;PL&#039;&#039;&#039; - Pool Level&lt;br /&gt;
* &#039;&#039;&#039;45-105&#039;&#039;&#039; - Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;106-107&#039;&#039;&#039; - Commons&lt;br /&gt;
* &#039;&#039;&#039;108-110&#039;&#039;&#039; - Topside Mechanical&lt;br /&gt;
* &#039;&#039;&#039;RF&#039;&#039;&#039; - Roof&lt;br /&gt;
&lt;br /&gt;
== Floors (V4) ==&lt;br /&gt;
* &#039;&#039;&#039;SB-B&#039;&#039;&#039; - Underground Service Levels&lt;br /&gt;
* &#039;&#039;&#039;L&#039;&#039;&#039; - Lobby, access to pool,street, and boardwalk&lt;br /&gt;
* &#039;&#039;&#039;GH&#039;&#039;&#039; - Great Hall, Spa, Fitness Center&lt;br /&gt;
* &#039;&#039;&#039;EH&#039;&#039;&#039; - Event Hall, Restaurant&lt;br /&gt;
* &#039;&#039;&#039;2-14&#039;&#039;&#039; - Parking, Small Event Spaces&lt;br /&gt;
* &#039;&#039;&#039;BR&#039;&#039;&#039; - Pool, Bridge to [[The Palace Tower]], Event zone, Pool Bar, and Cafe&lt;br /&gt;
* &#039;&#039;&#039;OL&#039;&#039;&#039; - Offices and Administration&lt;br /&gt;
* &#039;&#039;&#039;17-53&#039;&#039;&#039; - Lower Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;54&#039;&#039;&#039; - Middle Service&lt;br /&gt;
* &#039;&#039;&#039;55&#039;&#039;&#039; - Pool Level&lt;br /&gt;
* &#039;&#039;&#039;56-105&#039;&#039;&#039; - Upper Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;106&#039;&#039;&#039; - Elite Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;107&#039;&#039;&#039; - Restaurant&lt;br /&gt;
* &#039;&#039;&#039;108-110&#039;&#039;&#039; - Upper service and communications&lt;br /&gt;
* &#039;&#039;&#039;RF&#039;&#039;&#039; - Roof&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Skyscraper-20240607 005045848.jpg|Lobby&lt;br /&gt;
File:Sandy Spire v4 Main Pools.jpg|Main Pools&lt;br /&gt;
File:Elevator Hall.jpg|Elevator Hall&lt;br /&gt;
File:Exterior.jpg|Exterior&lt;br /&gt;
File:Monster Freight Elevator S Opening to Ballroom.jpg|Freight Elevator&lt;br /&gt;
File:Upper Pools.jpg|Upper Pools&lt;br /&gt;
File:View of street.jpg|View of street&lt;br /&gt;
File:Convention Center Concourse.jpg|Convention Center Concourse&lt;br /&gt;
File:Atrium.jpg|East Atrium&lt;br /&gt;
File:Two Bedroom Suite.jpg|Two Bedroom Suite&lt;br /&gt;
File:Standard Elevator Cab.jpg|Standard Elevator Cab&lt;br /&gt;
File:Service Elevator Cab.jpg|Service Elevator Cab&lt;br /&gt;
File:Upper Service Corridor.jpg|Upper Service Corridor&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[The Palace Tower]]&lt;br /&gt;
[[Category:Skyscraper Simulator Showcase&#039;s buildings]]&lt;/div&gt;</summary>
		<author><name>2601:985:601:2C30:3CF2:6C87:4387:6BF0</name></author>
	</entry>
	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Sandy_Spire&amp;diff=14907</id>
		<title>Sandy Spire</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Sandy_Spire&amp;diff=14907"/>
		<updated>2024-07-10T18:12:59Z</updated>

		<summary type="html">&lt;p&gt;2601:985:601:2C30:3CF2:6C87:4387:6BF0: /* Floors (V2) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{legit}}{{IpInfo/S3}}&lt;br /&gt;
&#039;&#039;&#039;Sandy Spire&#039;&#039;&#039; is a skyscraper built by Skyscraper Simulator Showcase. This building&#039;s most recent version has over 100 Dover Impulse elevators, as well as some large freight elevators and ThyssenKrupp Synergy MRL elevators. It also has 4 versions:&lt;br /&gt;
# V1 made in [[BBC]] (its probably lost media).&lt;br /&gt;
# V2 being hand-coded with 90 floors and a 300 foot length base. &lt;br /&gt;
# V3 being hand-coded with 110 floors and a 400 foot length base.&lt;br /&gt;
# V4 being hand-coded with 112 floors and a 660 foot length base.&lt;br /&gt;
&lt;br /&gt;
== Updates ==&lt;br /&gt;
* &#039;&#039;&#039;Milestone 1&#039;&#039;&#039; -  September 2023&lt;br /&gt;
* &#039;&#039;&#039;Milestone 2&#039;&#039;&#039; -  June 2024&lt;br /&gt;
&lt;br /&gt;
== Floors (V2) ==&lt;br /&gt;
* &#039;&#039;&#039;L&#039;&#039;&#039; - Lobby&lt;br /&gt;
* &#039;&#039;&#039;GH&#039;&#039;&#039; - Great Hall&lt;br /&gt;
* &#039;&#039;&#039;EH&#039;&#039;&#039; - Event Hall&lt;br /&gt;
* &#039;&#039;&#039;3-11&#039;&#039;&#039; - Parking, Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;12-42&#039;&#039;&#039; - Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;43&#039;&#039;&#039; - Service&lt;br /&gt;
* &#039;&#039;&#039;PL&#039;&#039;&#039; - Pool Level&lt;br /&gt;
* &#039;&#039;&#039;45-84&#039;&#039;&#039; - Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;85-86&#039;&#039;&#039;- Topside Mechanical&lt;br /&gt;
* &#039;&#039;&#039;87&#039;&#039;&#039; - Commons&lt;br /&gt;
* &#039;&#039;&#039;88-90&#039;&#039;&#039; - Topside Mechanical&lt;br /&gt;
* &#039;&#039;&#039;RF&#039;&#039;&#039; - Roof&lt;br /&gt;
&lt;br /&gt;
== Floors (V3) ==&lt;br /&gt;
* &#039;&#039;&#039;B&#039;&#039;&#039; - Basement&lt;br /&gt;
* &#039;&#039;&#039;L&#039;&#039;&#039; - Lobby&lt;br /&gt;
* &#039;&#039;&#039;GH&#039;&#039;&#039; - Great Hall&lt;br /&gt;
* &#039;&#039;&#039;EH&#039;&#039;&#039; - Event Hall&lt;br /&gt;
* &#039;&#039;&#039;3-42&#039;&#039;&#039; - Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;43&#039;&#039;&#039; - Mechanical&lt;br /&gt;
* &#039;&#039;&#039;PL&#039;&#039;&#039; - Pool Level&lt;br /&gt;
* &#039;&#039;&#039;45-105&#039;&#039;&#039; - Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;106-107&#039;&#039;&#039; - Commons&lt;br /&gt;
* &#039;&#039;&#039;108-110&#039;&#039;&#039; - Topside Mechanical&lt;br /&gt;
* &#039;&#039;&#039;RF&#039;&#039;&#039; - Roof&lt;br /&gt;
&lt;br /&gt;
== Floors (V4) ==&lt;br /&gt;
* &#039;&#039;&#039;SB-B&#039;&#039;&#039; - Underground Service Levels&lt;br /&gt;
* &#039;&#039;&#039;L&#039;&#039;&#039; - Lobby, access to pool,street, and boardwalk&lt;br /&gt;
* &#039;&#039;&#039;GH&#039;&#039;&#039; - Great Hall, Spa, Fitness Center&lt;br /&gt;
* &#039;&#039;&#039;EH&#039;&#039;&#039; - Event Hall, Restaurant&lt;br /&gt;
* &#039;&#039;&#039;2-14&#039;&#039;&#039; - Parking, Small Event Spaces&lt;br /&gt;
* &#039;&#039;&#039;BR&#039;&#039;&#039; - Pool, Bridge to [[The Palace Tower]], Event zone, Pool Bar, and Cafe&lt;br /&gt;
* &#039;&#039;&#039;OL&#039;&#039;&#039; - Offices and Administration&lt;br /&gt;
* &#039;&#039;&#039;17-53&#039;&#039;&#039; - Lower Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;54&#039;&#039;&#039; - Middle Service&lt;br /&gt;
* &#039;&#039;&#039;55&#039;&#039;&#039; - Pool Level&lt;br /&gt;
* &#039;&#039;&#039;56-105&#039;&#039;&#039; - Upper Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;106&#039;&#039;&#039; - Elite Hotel Rooms&lt;br /&gt;
* &#039;&#039;&#039;107&#039;&#039;&#039; - Restaurant&lt;br /&gt;
* &#039;&#039;&#039;108-110&#039;&#039;&#039; - Upper service and communications&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Skyscraper-20240607 005045848.jpg|Lobby&lt;br /&gt;
File:Sandy Spire v4 Main Pools.jpg|Main Pools&lt;br /&gt;
File:Elevator Hall.jpg|Elevator Hall&lt;br /&gt;
File:Exterior.jpg|Exterior&lt;br /&gt;
File:Monster Freight Elevator S Opening to Ballroom.jpg|Freight Elevator&lt;br /&gt;
File:Upper Pools.jpg|Upper Pools&lt;br /&gt;
File:View of street.jpg|View of street&lt;br /&gt;
File:Convention Center Concourse.jpg|Convention Center Concourse&lt;br /&gt;
File:Atrium.jpg|East Atrium&lt;br /&gt;
File:Two Bedroom Suite.jpg|Two Bedroom Suite&lt;br /&gt;
File:Standard Elevator Cab.jpg|Standard Elevator Cab&lt;br /&gt;
File:Service Elevator Cab.jpg|Service Elevator Cab&lt;br /&gt;
File:Upper Service Corridor.jpg|Upper Service Corridor&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[The Palace Tower]]&lt;br /&gt;
[[Category:Skyscraper Simulator Showcase&#039;s buildings]]&lt;/div&gt;</summary>
		<author><name>2601:985:601:2C30:3CF2:6C87:4387:6BF0</name></author>
	</entry>
</feed>