Editing August 6 2025 build

Revision as of 17:24, 6 August 2025 by Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} This build is the introduction to SBS PolyMesh shapes. Native shape support in the simulator (as opposed to using OgreProcedural aka Primitives), allows you to add shapes to any object in the simulator, and also perform cuts on those shapes. Currently texture remapping is broken when cutting shapes, this will be fixed, but for now the texture mapping gets messed up after a cut. The attached screenshot shows two spheres in the "Simple - Shapes" demo, one...")
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