Editing May 23 2026 build
Revision as of 20:31, 23 May 2026 by Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} This build has a number of changes, the first fixes an issue with the dispatch controller object, so that DD call requests won't stack up for a single elevator. It fixes it by keeping track of busy and non-busy elevator distances. The second change cleans up the texture buffer when an error is encountered when drawing text onto a texture. The third fix splits the Cut function out to two functions, my original Cut function (which cuts flat aka 2D surfaces) is...")
Warning: You are editing an out-of-date revision of this page.
If you publish it, any changes made since this revision will be lost.
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Retrieved from "https://wiki.skyscrapersim.net/index.php?title=May_23_2026_build"