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Skyscrapersim 2.0 Alpha 9 Update 2
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== Changelog == #fix TriangleType element names #turn off directional indicators if elevator is switching into a service mode, or is being switched off #startup functions no longer crash if CreateElevator is never specified #positioned elevator sounds properly #need to initialize motor idle sound (fixes potential crashes) #elevator door and chime sounds are now positioned properly at the door #removed change_light parameter of AddRoute function, since the call type now handles this #elevators now set queue-related call status for each call (car, hall and system), and they no longer chime if a related hall call is not active on that floor #elevator queues can now store call-related information in addition to floor number #([[Glass Tower]]) added remaining interior atrium windows #removed "SetUpIndicator" and "SetDownIndicator" buttons from elevator editor #elevator door sensors are now set permanent to prevent crashes #controls and triggers can now be made permanent #AreDoorsMoving function now supports checking separate door types #fixed an issue where the car idle (fan) sound would play when only shaft doors were opening #elevator door name fixes #door/sensor reset is now only done if doors are opened normally #sensor and nudge modes are now switched off when manually opening doors #for manual elevator doors, interlock error needs to reset direction value, otherwise a lockup may occur #interior directional indicators are given the floor number to check for the existence of shaft doors #elevator interior and exterior directional indicators are now controlled together from elevator's SetDirectionalIndicators function #elevator should switch off directional indicators if leaving that floor #added ShaftDoorsExist function to elevator #added a shut-off timer to the directional indicator object, which will only start if associated elevator's AutoDoors is false, or no shaft doors exist on that floor #rewrote ReplaceAll function, to work directly on the string reference to avoid copies #in IfProc function, keep character references for performance #optimization to the Cut function - only do name string copies when necessary #sensor status variables need to be initialized first #added more CS information to the texmap.cpp file #GetPoint/isect functions are now working #removed unnecessary vertex array copy from planar texture mapper #wall object's plane calculations need to use full vertex list - this is the same issue as r3356 #added new ComputePlane function #added StopDoors action #fixed length values for a number of action names - fixes issues where door number parameters don't work #fixed elevator's DoorsStopped function #elevator will no longer move if doors are stopped and interlocks are enabled #hold code in elevator's OpenDoor function will now only enable if an associated control has just been pressed #caller objects are now passed to actions when running #cleaned up elevator number text code for reports #elevator doors now report if no timer reset will be performed due to blocked sensor #triggers can now report their "inside" status #elevator doors no longer reset door timers if sensors are blocked/triggered #elevator door code cleanups #control/trigger variable check_state was being handled in reverse #added references to missing elevator action names #in CreateWallBox function, don't try to create side walls if there's no thickness [[Category:Skyscraper versions]]
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