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== Text Tutorial == 1. Click "Create a new building" (not working temporarily). Instead, click "Create a new building using a template", then choose "Simple building" 2. To draw a blueprint, click "Draw Rooms". You will be asked to choose the coordinates, which takes a bit time (in 3.1, you will drag your mouse from one point in the grid to another to draw a room - this will save you time). You can also draw walls by clicking "Draw Walls", but you will be asked again to choose the coordinates (in 3.1, you will also drag your mouse from one point in the grid to another to draw a wall) 3. To change floors, press the - and + buttons next to the floor counter *The range is currently from 0 to 200 (in 3.1, the range will be from -20 to 200) 4. Click "Create elevators" to add in elevators/lifts so other floors can be accessed easily. Also, you will be asked to type the coordinates, the floor range (e.g. from 0 to 3), the size, the count of elevators in a shaft, the name of the elevator, the type of the lift, the speed, the pre-doors value, the (shaft) doors position, etc. (in 3.1, this feature will have it's own UI, less of questions to save time) 5. Click "Create stairwells" to add in stairwells so that in case of fire, people can get out safely. 6. Click "Finish building" to finish your building, but before, you will be asked to choose the starting point coordinates (in 3.1, you will drag your mouse to a point instead of two questions) 7. Right click on the building list and click "Export". Because this is Scratch 3.0, you will not be able to save as a certain file and will automatically download as "Building Script.txt". Rename the file to e.g. Tower.bld and copy and paste it into the buildings folder of Skyscrapersim. 8. Run Skyscrapersim and load your building!
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