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Talk:The Piles Centre
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== Missing Font == I am missing the <code>dot-matrix-indicator-2.ttf</code> font from the Fonts folder for this building. Let me know if you can provide a download link for just that file @[[User:Lighthouse Friesland|Lighthouse Friesland]]. [[User:Elevator1512|Elevator1512]] ([[User talk:Elevator1512|talk]]) 22:17, 1 May 2024 (CDT) :I think I forgot to put that in the .zip file [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 07:03, 2 May 2024 (CDT) ::I forgot to put that again in the .zip file. I will reply you tommorow, bye bye...! [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 15:01, 2 May 2024 (CDT) :Missing font has been added to the .zip file. Redownload the latest release. [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 08:35, 3 May 2024 (CDT) ::Got it, thanks! [[User:Elevator1512|Elevator1512]] ([[User talk:Elevator1512|talk]]) 20:56, 4 May 2024 (CDT) == Updates for Phase II == The current version (not yet public available) has a total of 11 elevators. Updates on The Piles Centre: - Added inspection box on top of the elevators<br> - Added lift sign above the main lift door<br> - Added two freight elevators<br> - Added some shops (Fielmann, Sostrene Grene, McDonalds, Lidl, Skyscraperville Post Office)<br> - Improved freight elevators 3 to 4 (elevators 8 to 9)<br> - Added call buttons for elevators 8 to 9<br> - Changed version to Phase II<br> [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 03:50, 20 May 2024 (CDT) :I will add the lift machinery in Phase III. [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 11:32, 20 May 2024 (CDT) == Issues == There are some issues with the walls. Some are Z-Fightings and there are others [[File:Imageaaaa.png|left|thumb]] also there are some spots that the walls are very weird could change the textures and add windows >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> (fix this) [[File:PC2.png|center|thumb]] and the outer walls of elevator shafts dont really connect some walls overlap each other too [[User:Joao84704|Joao84704]] ([[User talk:Joao84704|talk]]) 12:21, 9 June 2024 (CDT) :Yes, I will fix the issues in Build 6 [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 12:22, 9 June 2024 (CDT) :@[[User:Joao84704|Joao84704]], What do you mean with "Some walls overlap each other"?<br> :I know that the outer walls of elevator shafts don't really connect, that means the elevator is a bit too far from the shaft wall. [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 12:54, 29 June 2024 (CDT) == Updates for Phase III == - Adding elevator machinery<br> - Bug fixes<br> - More shops<br> - Adding a single stairwell for the mall [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 12:27, 9 June 2024 (CDT) == Another Issue == I found an issue about one of the elevator shafts (Shaft 9), and I can't fix it although all code of the shaft 9 are correct.<br>This doesn't apply to the 2nd floor. Very strange! [[File:Imageaa.jpg|200px]] Scripting code:<br> <pre> <nowiki>#</nowiki>Shaft 9 (Mueller Elevators) AddShaft 9, 27, 52, 2, 4 Set z1 = -13.8 Set x1 = -6.125 + 0.33 - 0.5 Set z2 = 5 Set x2 = 6.125 + 0.3 ShaftCut 9, %x1%, %z1%, %x2%, %z2%, 0, 5 <Floors 2 to 3> FloorOrientation = top DrawWalls = false, true, false, false, false, false if[%floor% = 2] AddShaftFloor 9, Shaft9Base, Brick, 0.5, %x1%, %z1%, %x2%, %z2%, 0, 0, false, false, 0, 0 DrawWalls = true, true, false, false, false, false if[%floor% = 3] AddShaftFloor 9, Shaft9Top, Brick, 0.5, %x1%, %z1%, %x2%, %z2%, %fullheight%, %fullheight%, false, false, 0, 0 DrawWalls = true, true, false, false, false, false WallOrientation = left AddShaftWall 9, Shaft9Left, Brick, 0.33, %x1%, %z1%, %x1%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0 AddShaftWall 9, Shaft9Front, Brick, 0.33, %x1%, %z1%, %x2%, %z1%, %fullheight%, %fullheight%, 0, 0, 0, 0 WallOrientation = right AddShaftWall 9, Shaft9Right, Brick, 0.33, %x2%, %z1%, %x2%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0 AddShaftWall 9, Shaft9Back, Brick, 0.33, %x1%, %z2%, %x2%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0 Set x1 = 20.64 Set z1 = 38.14 Set x2 = 33.71 Set z2 = 57.10 WallOrientation = right DrawWalls = true, false, false, false, false, false AddWall Shaft9LeftE, MuellerWall, 0.33, %x1%, %z1%, %x1%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0, False AddWall Shaft9FrontE, MuellerWall, 0.33, %x1%, %z1%, %x2%, %z1%, %fullheight%, %fullheight%, 0, 0, 0, 0, False WallOrientation = left DrawWalls = false, true, false, false, false, false AddWall Shaft9RightE, MuellerWall, 0.33, %x2%, %z1%, %x2%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0, False AddWall Shaft9BackE, MuellerWall, 0.33, %x1%, %z2%, %x2%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0, False DrawWalls = true, true, true, true, false, false <EndFloors> <nowiki>#</nowiki>reset drawwalls DrawWalls = true, true, false, false, false, false </pre> [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 05:19, 1 July 2024 (CDT) :Issue has finally been fixed. I forgot to put :<code>Set z1 = -13.8</code> :<code>Set x1 = -6.125 + 0.33 - 0.5</code> :<code>Set z2 = 5</code> :<code>Set x2 = 6.125 + 0.3</code> again inside a floor range command. :s [[User:Lighthouse Friesland|Lighthouse Friesland]] ([[User talk:Lighthouse Friesland|talk]]) 11:22, 4 July 2024 (CDT)
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