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	<id>https://wiki.skyscrapersim.net/index.php?action=history&amp;feed=atom&amp;title=Introduction_to_Skyscraper</id>
	<title>Introduction to Skyscraper - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.skyscrapersim.net/index.php?action=history&amp;feed=atom&amp;title=Introduction_to_Skyscraper"/>
	<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Introduction_to_Skyscraper&amp;action=history"/>
	<updated>2026-04-28T14:51:22Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Introduction_to_Skyscraper&amp;diff=21096&amp;oldid=prev</id>
		<title>MelvinMan10 at 17:14, 23 July 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Introduction_to_Skyscraper&amp;diff=21096&amp;oldid=prev"/>
		<updated>2025-07-23T17:14:52Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:14, 23 July 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot;&gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skyscraper is an advanced first-person 3D building and elevator simulator, written in C++, and has been in development since December 2002. It supports fully simulating 3D structures, each one in a defined &amp;quot;building&amp;quot;, or simulator engine. Multiple simulator engines can be run in parallel, creating cities. Skyscraper is powered by the Scalable Building Simulator, or SBS, which is the sim engine behind each building. [[Buildings]] are written in a custom scripting language, loosely inspired by the TrueVision3D graphics engine syntax, and also Visual Basic 6, which is what Skyscraper was originally written in.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skyscraper is an advanced first-person 3D building and elevator simulator, written in C++, and has been in development since December 2002. It supports fully simulating 3D structures, each one in a defined &amp;quot;building&amp;quot;, or simulator engine. Multiple simulator engines can be run in parallel, creating cities. Skyscraper is powered by the Scalable Building Simulator, or SBS, which is the sim engine behind each building. [[Buildings]] are written in a custom scripting language, loosely inspired by the TrueVision3D graphics engine syntax, and also Visual Basic 6, which is what Skyscraper was originally written in.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skyscraper imposes no real limits on most situations, so that it makes it possible to create buildings with hundreds or even thousands of floors, very large map environments with dozens or hundreds of buildings, and more.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skyscraper imposes no real limits on most situations, so that it makes it possible to create &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/ins&gt;buildings&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]] &lt;/ins&gt;with hundreds or even thousands of floors, very large map environments with dozens or hundreds of buildings, and more.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Virtual city-sm.jpg|250x250px]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Virtual city-sm.jpg|250x250px]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MelvinMan10</name></author>
	</entry>
	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Introduction_to_Skyscraper&amp;diff=20007&amp;oldid=prev</id>
		<title>Elevator1512 at 00:43, 26 May 2025</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Introduction_to_Skyscraper&amp;diff=20007&amp;oldid=prev"/>
		<updated>2025-05-26T00:43:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:43, 25 May 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skyscraper imposes no real limits on most situations, so that it makes it possible to create buildings with hundreds or even thousands of floors, very large map environments with dozens or hundreds of buildings, and more.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skyscraper imposes no real limits on most situations, so that it makes it possible to create buildings with hundreds or even thousands of floors, very large map environments with dozens or hundreds of buildings, and more.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:Virtual city-sm.jpg|250x250px]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the above image, around 20 simulator engines (SBS instances) are running simultaneously, each representing a building.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In the above image, around 20 simulator engines (SBS instances) are running simultaneously, each representing a building.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Elevator1512</name></author>
	</entry>
	<entry>
		<id>https://wiki.skyscrapersim.net/index.php?title=Introduction_to_Skyscraper&amp;diff=20004&amp;oldid=prev</id>
		<title>Elevator1512: Created page with &quot;{{legit}} &#039;&#039;All of the text below was created by eventhorizon.&#039;&#039;  Skyscraper is an advanced first-person 3D building and elevator simulator, written in C++, and has been in development since December 2002. It supports fully simulating 3D structures, each one in a defined &quot;building&quot;, or simulator engine. Multiple simulator engines can be run in parallel, creating cities. Skyscraper is powered by the Scalable Building Simulator, or SBS, which is the sim engine behind each...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.skyscrapersim.net/index.php?title=Introduction_to_Skyscraper&amp;diff=20004&amp;oldid=prev"/>
		<updated>2025-05-26T00:37:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{legit}} &amp;#039;&amp;#039;All of the text below was created by eventhorizon.&amp;#039;&amp;#039;  Skyscraper is an advanced first-person 3D building and elevator simulator, written in C++, and has been in development since December 2002. It supports fully simulating 3D structures, each one in a defined &amp;quot;building&amp;quot;, or simulator engine. Multiple simulator engines can be run in parallel, creating cities. Skyscraper is powered by the Scalable Building Simulator, or SBS, which is the sim engine behind each...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{legit}}&lt;br /&gt;
&amp;#039;&amp;#039;All of the text below was created by eventhorizon.&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
Skyscraper is an advanced first-person 3D building and elevator simulator, written in C++, and has been in development since December 2002. It supports fully simulating 3D structures, each one in a defined &amp;quot;building&amp;quot;, or simulator engine. Multiple simulator engines can be run in parallel, creating cities. Skyscraper is powered by the Scalable Building Simulator, or SBS, which is the sim engine behind each building. [[Buildings]] are written in a custom scripting language, loosely inspired by the TrueVision3D graphics engine syntax, and also Visual Basic 6, which is what Skyscraper was originally written in.&lt;br /&gt;
&lt;br /&gt;
Skyscraper imposes no real limits on most situations, so that it makes it possible to create buildings with hundreds or even thousands of floors, very large map environments with dozens or hundreds of buildings, and more.&lt;br /&gt;
&lt;br /&gt;
In the above image, around 20 simulator engines (SBS instances) are running simultaneously, each representing a building.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Help:Design Guide|Design Guide]]&lt;br /&gt;
* [[Skyscraper Internals and Development]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Design Guide]]&lt;/div&gt;</summary>
		<author><name>Elevator1512</name></author>
	</entry>
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