May 28 2024 build: Revision history

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1 September 2024

3 June 2024

1 June 2024

29 May 2024

  • curprev 10:2110:21, 29 May 2024Elevator1512 talk contribs 1,803 bytes +16 No edit summary undo
  • curprev 07:5207:52, 29 May 2024Lighthouse Friesland talk contribs 1,787 bytes +1,787 Created page with "This build mainly has fixes for Ogre's DirectX 11 renderer, and introduces an official Windows ARM build of the simulator (one was supplied after the last build but wasn't working properly). I also moved the PolyMesh geometry processor out into it's own C++ files. On Windows systems, to use the DirectX 11 renderer, open the plugins.cfg file and uncomment the Direct3D11 line, erase your ogre.cfg file, re-run Skyscraper and choose it from the startup window. This is alr..."