July 16 2024 build: Difference between revisions
Jump to navigation
Jump to search
Elevator1512 (talk | contribs) mNo edit summary |
MelvinMan10 (talk | contribs) mNo edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{ | {{OfficialBuild}} | ||
{{db}} | |||
This build has a number of bugfixes, including a crash fix that was just reported today. Currently I'm trying to fix the wall selection feature (where you can click on a wall and it'll show you the name), which is currently broken. It works a little more in this release, but I need to trace through the old and new code to see what's going on with it. I also fixed a bug in the GetWallExtents() C++ function which was affecting the [[Glass Tower]]'s upper floors. | This build has a number of bugfixes, including a crash fix that was just reported today. Currently I'm trying to fix the wall selection feature (where you can click on a wall and it'll show you the name), which is currently broken. It works a little more in this release, but I need to trace through the old and new code to see what's going on with it. I also fixed a bug in the GetWallExtents() C++ function which was affecting the [[Glass Tower]]'s upper floors. | ||
Line 26: | Line 27: | ||
[[Category:Development Builds]] | [[Category:Development Builds]] | ||
[[Category:2024 Builds]] | |||
[[Category:Alpha 12 builds]] | [[Category:Alpha 12 builds]] |
Latest revision as of 23:43, 21 May 2025
It contains only the files in SVN, and can be safely downloaded to your computer. |
It contains good information related to Skyscraper Simulator. |
This build has a number of bugfixes, including a crash fix that was just reported today. Currently I'm trying to fix the wall selection feature (where you can click on a wall and it'll show you the name), which is currently broken. It works a little more in this release, but I need to trace through the old and new code to see what's going on with it. I also fixed a bug in the GetWallExtents() C++ function which was affecting the Glass Tower's upper floors.
For information on the recent addition of For loops to the script interpreter, see the older build article:
Changelog:
- Added new custom memory allocator (for future use)
- Remove friend definition (in SBS header) due to related functionality being moved into Utility object
- Fixed an issue where concurrent engine loads that happened after the initial start, would cause rendering to stay running during the load. Rendering being enabled properly now also works for the RenderOnStartup feature.
- Fix conversion mismatch in GetWallExtents() function
- Converted IntersectRay() function
- Fixed a crash that involved trying to create colliders from empty walls (no polygons)
- (IntersectSegment): Reverse function calls to match CS design
- Fixed an issue with IntersectSegmentPlane()