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'''RealisticTopBox2024''' | {{legit}} | ||
'''RealisticTopBox2024''' is a script that allows users to add a realistic inspection box (and a realistic chassis, too!) easily rather than spending time doing it manually. It was made by [[User:Lighthouse Friesland|Lighthouse Friesland]] as part of the [[LF Integration Project]]. | |||
Beno Building Simulator (Incomplete) will also have this feature if it’s released. | |||
== Updates == | |||
* '''Release 1''' - 11/06/2024 (Inspection box support added) | |||
* '''Release 2''' - TBA (Chassis support added) | |||
== How To Use == | |||
RealisticTopBox2024 is created to allow users to add realistic inspection boxes and chassis into their elevator cartops by following a few basic and easy steps instead of spending hours trying to manually create them. RealisticTopBox2024 hopes to completely redefine the concept of elevator coding in Skyscraper, as it allows a new feature to be added into elevator cartops. | |||
1) Before adding your inspection box and chassis, place in this code (Function Activation Code). This will basically insert the functionscript into your building file, allowing you to place in the scripting code which actually creates the inspection box. | |||
<code><Include RealisticTopBox2024/Scripts/r2_script.txt></code> | |||
Because Release 2 is a future release, please put this instead: <code><Include RealisticTopBox2024/Scripts/r1_script.txt></code> | |||
2) Now it is time to place in the functions: <code>InspectionBox</code> and <code>Chassis</code>. Syntax below: | |||
<code>InspectionBox(BgTexture, UpTexture, UpLitTexture, DownTexture, DownLitTexture, GoTexture, GoLitTexture, InsUnlitTexture, InsLitTexture, AlarmTexture, EStopTexture, X, Z, Direction)</code> | |||
<code>Chassis(Texture, TextureDark, Width, Height, Direction)</code> | |||
== Examples == | |||
<code>InspectionBox(InsBg, InsUp, InsUpLit, InsDown, InsDownLit, InsGo, InsGoLit, InsUnlit, InsLit, InsAlarm, InsStop, 0, 0, front)</code> | |||
<code>Chassis(ChBlue, ChBlueDark, 3.5, 13.2, 2)</code> | |||
== Syntax Description == | |||
=== Inspection Box === | |||
'''Textures'''<br> | |||
#BgTexture: background texture<br> | |||
#UpTexture: up button texture<br> | |||
#UpLitTexture: up button (lit) texture<br> | |||
#DownTexture: down button texture<br> | |||
#DownLitTexture: down button (lit) texture<br> | |||
#GoTexture: go button texture<br> | |||
#GoLitTexture: go button (lit) texture<br> | |||
#InsUnlitTexture: inspection button texture<br> | |||
#InsLitTexture: inspection button (lit) texture<br> | |||
#AlarmTexture: alarm button texture<br> | |||
#EStopTexture: emergency stop button texture<br>'''Position''' | |||
#X: center x position<br> | |||
#Z: center z position<br> | |||
#Direction: specifies direction in which the box faces (can be left, right, front, back)<br> | |||
=== Chassis === | |||
'''Textures'''<br> | |||
#Texture: bright texture<br> | |||
#TextureDark: dark texture<br>'''Other''' | |||
#Width: chassis width<br> | |||
#Height: chassis height<br> | |||
#Direction: specifies direction in which the chassis faces. These are the values:<br> | |||
::1 = 0 degree<br> | |||
::2 = 90 degree<br> | |||
::3 = 45 degree<br> | |||
::4 = 135 degree<br> | |||
== Credits == | |||
* Credits are given to [https://scratch.mit.edu/users/Jon5432 Jon5432] on Scratch for the Inspection Box textures | |||
== See also == | |||
* [[Simple - Realistic Top Box]] | |||
[[Category:Scripts]] | [[Category:Scripts]] |
Latest revision as of 12:47, 22 May 2025
It contains good-faith information, such as an existing building or content. |
RealisticTopBox2024 is a script that allows users to add a realistic inspection box (and a realistic chassis, too!) easily rather than spending time doing it manually. It was made by Lighthouse Friesland as part of the LF Integration Project.
Beno Building Simulator (Incomplete) will also have this feature if it’s released.
Updates[edit | edit source]
- Release 1 - 11/06/2024 (Inspection box support added)
- Release 2 - TBA (Chassis support added)
How To Use[edit | edit source]
RealisticTopBox2024 is created to allow users to add realistic inspection boxes and chassis into their elevator cartops by following a few basic and easy steps instead of spending hours trying to manually create them. RealisticTopBox2024 hopes to completely redefine the concept of elevator coding in Skyscraper, as it allows a new feature to be added into elevator cartops.
1) Before adding your inspection box and chassis, place in this code (Function Activation Code). This will basically insert the functionscript into your building file, allowing you to place in the scripting code which actually creates the inspection box.
<Include RealisticTopBox2024/Scripts/r2_script.txt>
Because Release 2 is a future release, please put this instead: <Include RealisticTopBox2024/Scripts/r1_script.txt>
2) Now it is time to place in the functions: InspectionBox
and Chassis
. Syntax below:
InspectionBox(BgTexture, UpTexture, UpLitTexture, DownTexture, DownLitTexture, GoTexture, GoLitTexture, InsUnlitTexture, InsLitTexture, AlarmTexture, EStopTexture, X, Z, Direction)
Chassis(Texture, TextureDark, Width, Height, Direction)
Examples[edit | edit source]
InspectionBox(InsBg, InsUp, InsUpLit, InsDown, InsDownLit, InsGo, InsGoLit, InsUnlit, InsLit, InsAlarm, InsStop, 0, 0, front)
Chassis(ChBlue, ChBlueDark, 3.5, 13.2, 2)
Syntax Description[edit | edit source]
Inspection Box[edit | edit source]
Textures
- BgTexture: background texture
- UpTexture: up button texture
- UpLitTexture: up button (lit) texture
- DownTexture: down button texture
- DownLitTexture: down button (lit) texture
- GoTexture: go button texture
- GoLitTexture: go button (lit) texture
- InsUnlitTexture: inspection button texture
- InsLitTexture: inspection button (lit) texture
- AlarmTexture: alarm button texture
- EStopTexture: emergency stop button texture
Position - X: center x position
- Z: center z position
- Direction: specifies direction in which the box faces (can be left, right, front, back)
Chassis[edit | edit source]
Textures
- Texture: bright texture
- TextureDark: dark texture
Other - Width: chassis width
- Height: chassis height
- Direction: specifies direction in which the chassis faces. These are the values:
- 1 = 0 degree
- 2 = 90 degree
- 3 = 45 degree
- 4 = 135 degree
- 1 = 0 degree
Credits[edit | edit source]
- Credits are given to Jon5432 on Scratch for the Inspection Box textures