RealisticTopBox2024: Difference between revisions
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== How To Use == | == How To Use == | ||
RealisticTopBox2024 | RealisticTopBox2024 is created to allow users to add realistic inspection box into their elevator cartops by following a few basic and easy steps instead of spending hours trying to manually create them. RealisticTopBox2024 hopes to completely redefine the concept of elevator coding in Skyscraper, as it allows a new feature to be added into elevator cartops. | ||
1) Before adding your inspection box, place in this code (Function Activation Code). This will basically insert the functionscript into your building file, allowing you to place in the scripting code which actually creates the inspection box. | 1) Before adding your inspection box, place in this code (Function Activation Code). This will basically insert the functionscript into your building file, allowing you to place in the scripting code which actually creates the inspection box. |
Latest revision as of 04:47, 3 July 2024
It contains good-faith information, such as an existing building or content. |
RealisticTopBox2024 is a script that allows users to add a realistic inspection box easily rather than spending time doing it manually. It was made by Lighthouse Friesland as part of the LF Integration Project.
Beno Building Simulator (Incomplete) has also this feature.
How To Use[edit | edit source]
RealisticTopBox2024 is created to allow users to add realistic inspection box into their elevator cartops by following a few basic and easy steps instead of spending hours trying to manually create them. RealisticTopBox2024 hopes to completely redefine the concept of elevator coding in Skyscraper, as it allows a new feature to be added into elevator cartops.
1) Before adding your inspection box, place in this code (Function Activation Code). This will basically insert the functionscript into your building file, allowing you to place in the scripting code which actually creates the inspection box.
<Include RealisticTopBox2024/Scripts/r1_script.txt>
2) Now it is time to place in the function: InspectionBox
. Syntax below.
InspectionBox(BgTexture, UpTexture, UpLitTexture, DownTexture, DownLitTexture, GoTexture, GoLitTexture, InsUnlitTexture, InsLitTexture, AlarmTexture, EStopTexture, X, Z, Direction)
Example[edit | edit source]
InspectionBox(InsBg, InsUp, InsUpLit, InsDown, InsDownLit, InsGo, InsGoLit, InsUnlit, InsLit, InsAlarm, InsStop, 0, 0, front)
Syntax Description[edit | edit source]
Textures
- BgTexture: background texture
- UpTexture: up button texture
- UpLitTexture: up button (lit) texture
- DownTexture: down button texture
- DownLitTexture: down button (lit) texture
- GoTexture: go button texture
- GoLitTexture: go button (lit) texture
- InsUnlitTexture: inspection button texture
- InsLitTexture: inspection button (lit) texture
- AlarmTexture: alarm button texture
- EStopTexture: emergency stop button texture
Position - X: center x position
- Z: center z position
- Direction: specifies direction in which the box faces (can be left, right, front, back)
Credits[edit | edit source]
- Credits are given to Jon5432 on Scratch for the textures