July 8 2024 build: Difference between revisions
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This build fixes a couple major issues, both are related to malfunctions in the ChangeTexture() C++ code. | {{db}} | ||
This build fixes a couple major issues, both are related to malfunctions in the ChangeTexture() C++ code. Keep testing this, and let me know if there are any more issues. I also added the [[Simple - Sliding Doors Demo]] building which was in [[June 30 2023 build|a build post]] but not in the simulator package itself. | |||
For information on the recent addition of For loops to the script interpreter, see the older build article: | For information on the recent addition of For loops to the script interpreter, see the older build article: | ||
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'''Changelog:''' | '''Changelog:''' | ||
#Added the "Simple - Sliding Doors Demo" building from last year | #Added the "Simple - Sliding Doors Demo" building from [[June 30 2023 build|last year]] | ||
#Initialize direction vectors (fixes an uninitialized memory issue) | #Initialize direction vectors (fixes an uninitialized memory issue) | ||
#Fixed texture changing functions | #Fixed texture changing functions | ||
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[[Category:Development Builds]] | [[Category:Development Builds]] | ||
[[Category:2024 Builds]] | |||
[[Category:Alpha 12 builds]] | [[Category:Alpha 12 builds]] |
Latest revision as of 17:04, 7 July 2025
It contains only the files in SVN, and can be safely downloaded to your computer. |
It contains good information related to Skyscraper Simulator. |
This build fixes a couple major issues, both are related to malfunctions in the ChangeTexture() C++ code. Keep testing this, and let me know if there are any more issues. I also added the Simple - Sliding Doors Demo building which was in a build post but not in the simulator package itself.
For information on the recent addition of For loops to the script interpreter, see the older build article:
Changelog:
- Added the "Simple - Sliding Doors Demo" building from last year
- Initialize direction vectors (fixes an uninitialized memory issue)
- Fixed texture changing functions
- Disable reprepare in ChangeTexture() function, was in a situation causing triangle corruption