July 20 2024 build: Difference between revisions
(Created page with "{{legit}}{{db}} This build has a couple bugfixes, and also a couple feature/fix suggestions that Beno made in a video a number of years ago. The first is to allow any of the shaft doors to open manually if an elevator is stopped (without needing to have to switch interlocks off), if an elevator is moving, it'll stop when the shaft doors open. This should make things more realistic, and also brings back what was the popular shift-click function for shaft doors. For the...") |
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This build has a couple bugfixes, and also a couple feature/fix suggestions that Beno made in a video a number of years ago. The first is to allow any of the shaft doors to open manually if an elevator is stopped (without needing to have to switch interlocks off), if an elevator is moving, it'll stop when the shaft doors open. This should make things more realistic, and also brings back what was the popular shift-click function for shaft doors. For the second issue, I created new simulator Actions for the inspection mode up/down controls, previously they were sharing the manual elevator up/down controls and would still operate after INS mode was turned off, but now it can be much more realistic by using the new actions. The "Simple - Top Box.bld" building has been updated with the new actions. | This build has a couple bugfixes, and also a couple feature/fix suggestions that Beno made in a video a number of years ago. The first is to allow any of the shaft doors to open manually if an elevator is stopped (without needing to have to switch interlocks off), if an elevator is moving, it'll stop when the shaft doors open. This should make things more realistic, and also brings back what was the popular shift-click function for shaft doors. For the second issue, I created new simulator Actions for the inspection mode up/down controls, previously they were sharing the manual elevator up/down controls and would still operate after INS mode was turned off, but now it can be much more realistic by using the new actions. The "Simple - Top Box.bld" building has been updated with the new actions. | ||
The new actions are: | The new actions are:<br> | ||
InsUpOn | InsUpOn<br> | ||
InsUpOff | InsUpOff<br> | ||
InsDownOn | InsDownOn<br> | ||
InsDownOff | InsDownOff | ||
Revision as of 03:40, 22 July 2024
It contains good-faith information, such as an existing building or content. |
It contains good information related to Skyscraper Simulator. |
This build has a couple bugfixes, and also a couple feature/fix suggestions that Beno made in a video a number of years ago. The first is to allow any of the shaft doors to open manually if an elevator is stopped (without needing to have to switch interlocks off), if an elevator is moving, it'll stop when the shaft doors open. This should make things more realistic, and also brings back what was the popular shift-click function for shaft doors. For the second issue, I created new simulator Actions for the inspection mode up/down controls, previously they were sharing the manual elevator up/down controls and would still operate after INS mode was turned off, but now it can be much more realistic by using the new actions. The "Simple - Top Box.bld" building has been updated with the new actions.
The new actions are:
InsUpOn
InsUpOff
InsDownOn
InsDownOff
Changelog:
- Updated gitignore for vscode files
- Fixed an issue where an empty sim engine on startup would prevent the control panel from running
- Change interlock design in relation to doors, if elevator is moving when shaft doors are opened, stop elevator, don't require interlocks to be switched off for shaft doors to open.
- Created new Inspection Mode actions for the up/down movement, to split it off from the manual elevator up/down movement, and updated guide
See also
- Previous build
- Next build
- Development Builds