August 24 2024 build: Difference between revisions
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Elevator1512 (talk | contribs) mNo edit summary |
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One thing I'm working on is the ability to stack sim engines vertically, I thought this would work, but currently has issues. | One thing I'm working on is the ability to stack sim engines vertically, I thought this would work, but currently has issues. | ||
Changelog: | '''Changelog:''' | ||
#added support for joysticks | #added support for joysticks | ||
#Added AddElevatorIDSigns command (MultiMonorail) | #Added AddElevatorIDSigns command (MultiMonorail) |
Latest revision as of 15:41, 8 October 2024
It contains good-faith information, such as an existing building or content. |
It contains good information related to Skyscraper Simulator. |
This build has a number of fixes and new features. I added joystick support, so if you have a joystick, you can try it out now. Currently Skyscraper only supports one joystick at a time, but it can be configured in the joystick.ini file. MultiMonorail added the AddElevatorIDSigns command, used for destination dispatch. On Windows, I made a new build system for Skyscraper, using CMake, and I'll put the instructions online very soon on how to use it, I mainly made it to better support debugging on Windows.
One thing I'm working on is the ability to stack sim engines vertically, I thought this would work, but currently has issues.
Changelog:
- added support for joysticks
- Added AddElevatorIDSigns command (MultiMonorail)
- Added joystick config file support
- new CMake build system for Skyscraper
- Have the keypad indicator display an error if a floor hasn't been selected due to different factors (MultiMonorail)
- Fixed LimitQueue portion of Requested() function
- removed ogre patch
- removed old bullet patch
- Prevent a floor request if the elevator is passing or departing the related floor
- Fixed an issue where the Requested() function's LimitQueue code would prevent opposite-direction calls when the related queue was empty