Lighthouse Friesland's Skyscrapersim Building Creator: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 6: | Line 6: | ||
*Click Clear to clear building, etc. | *Click Clear to clear building, etc. | ||
*When you click "Start Building Creator", it will ask you some questions. | *When you click "Start Building Creator", it will ask you some questions. | ||
==Legends== | |||
*Yellow Circle = Camera Position | |||
*Rev Door = Revolving Door | |||
*Blue Square = Building/Room | |||
*Red Square = Escalator | |||
*Purple Square = Ramp | |||
== Updates == | == Updates == | ||
*A big update !!! Version 3.0 (04/10/2023; Finish date unknown): added elevator sizes feature (unfinished) + fixed bugs on the choose texture script + added cut walls feature + changed script in add escalators feature (before was the AddEscalator command and now is the OP_Escalator command | *A big update !!! Version 3.0 (04/10/2023; Finish date unknown): added elevator sizes feature (unfinished) + fixed bugs on the choose texture script + added cut walls feature + changed script in add escalators feature (before was the AddEscalator command and now is the OP_Escalator command |
Revision as of 11:34, 27 October 2023
It also allows you to create some features which are not included in Skyscrapersim Building Creator Reloaded.
- NOTE: You need to download EG881 Integration Project first if you want to make a building made with this creator, because it contains ObjectPlus scripts
Instructions
- Click - and + buttons to change floors.
- Click Finish to finish your building.
- Click Clear to clear building, etc.
- When you click "Start Building Creator", it will ask you some questions.
Legends
- Yellow Circle = Camera Position
- Rev Door = Revolving Door
- Blue Square = Building/Room
- Red Square = Escalator
- Purple Square = Ramp
Updates
- A big update !!! Version 3.0 (04/10/2023; Finish date unknown): added elevator sizes feature (unfinished) + fixed bugs on the choose texture script + added cut walls feature + changed script in add escalators feature (before was the AddEscalator command and now is the OP_Escalator command
- Version 2.6 (26/09/2023): added lifts with different doors feature
- A quite big update !!! Version 2.5 (23/09/2023 + 25/09/2023): fixed some bugs on escalator (pen generator) + got 10 escalator textures + fixed bugs on the elevator external wall (should be {[elevator x position] - 4} not {[elevator x position] - 2}
- Version 2.3 (20/09/2023): changed something in lifts feature
- Version 2.2 (19/09/2023): Draw walls feature
- Version 2.1 (18/09/2023; Finished 19/09/2023): Draw rooms feature
- Version 2.0 (18/09/2023): Ramps feature + Changing floors feature
- Version 1.7 (17/09/2023; Finished 18/09/2023): Create stairwells feature
- Version 1.6.1 (14/09/2023; Finished 17/09/2023): Recreation of create elevators/lifts feature
- Version 1.6 (12/09/2023; Finished 13/09/2023): added create elevators/lifts feature (Unfortunately deleted)
- Version 1.5 (12/09/2023): set swing doors count and moving walkway count to 0
- Version 1.4 (11/09/2023): added create moving walkway feature + fixed a bug on finish sprite as it wasn't showing the background (showed when finished building).
- Version 1.3 (11/09/2023): added create swing doors feature
- Version 1.2 (11/09/2023): added create revolving doors feature
- Version 1.1 (11/09/2023): fixed a bug (should be "AddGround Ground, Downtown, -158400, -158400, 158400, 158400, 0, 7920, 7920", not "AddGround Ground, Downtown, -158400, -158400, 158400, 158400, 0, 7920, 7920 Cut Landscape, -20, -1, -20, 20, 1, 20, false, true")
- Version 1.0 (10/09/2023): released, added create vehicles feature