September 28 2024 build: Difference between revisions

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(Created page with "{{legit}}{{db}} This build is a bugfix release, it fixes a major issue involving switching between engines/buildings. The problem was that the older versions would remove the camera when detaching from a sim engine, but I found that I forgot to add the camera removal code line when rewriting a lot of the code. The result is that it would end up with cameras active in multiple sim engines, which doesn't make sense, causing issues when switching engines. This build also ha...")
 
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== See also ==
== See also ==
* [[September 27 2024 build|Previous build]]  
* [[September 27 2024 build|Previous build]]  
* Next build
* [[October 6 2024 build|Next build]]
* [[Development Builds]]
* [[Development Builds]]
== External links ==
== External links ==
* [https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-92824-build/ New build: 9/28/24 build on the Skyscraper Simulator Forum]
* [https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-92824-build/ Build: 9/28/24 build on the Skyscraper Simulator Forum]
[[Category:Development Builds]]
[[Category:Development Builds]]
[[Category:2024 Builds]]
[[Category:2024 Builds]]
[[Category:Beta Builds]]
[[Category:Beta Builds]]

Revision as of 14:14, 6 October 2024

This article is legitimate.
It contains good-faith information, such as an existing building or content.
This article describes a development build of Skyscraper Simulator.
It contains good information related to Skyscraper Simulator.

This build is a bugfix release, it fixes a major issue involving switching between engines/buildings. The problem was that the older versions would remove the camera when detaching from a sim engine, but I found that I forgot to add the camera removal code line when rewriting a lot of the code. The result is that it would end up with cameras active in multiple sim engines, which doesn't make sense, causing issues when switching engines. This build also has the fixes that were put in place after the previous build was released. This build also fixes an issue where the app would have errors when reloading a building with primitives in it.

See also

External links