Talk:Mn10 Integration Project: Difference between revisions
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[[User:MelvinMan10|MelvinMan10]] ([[User talk:MelvinMan10|talk]]) 13:44, 26 October 2024 (CDT) | [[User:MelvinMan10|MelvinMan10]] ([[User talk:MelvinMan10|talk]]) 13:44, 26 October 2024 (CDT) | ||
== | == Notes for the future == | ||
Because I may unexpectedly update an older building, my buildings (including building-specific scripts) will '''no longer have''' the most recent month and year of revision in their filenames. (However, the format <span style="color:green;">"Building Name (Address).bld"</span> is still used for some places in [[Tranquility City]].) The only things with a year label would be commonly used scripts such as "Deco2023" and "[[AutomaticDoor2013]]." | Because I may unexpectedly update an older building, my buildings (including building-specific scripts) will '''no longer have''' the most recent month and year of revision in their filenames. (However, the format <span style="color:green;">"Building Name (Address).bld"</span> is still used for some places in [[Tranquility City]].) The only things with a year label would be commonly used scripts such as "Deco2023" and "[[AutomaticDoor2013]]." | ||
Therefore, ''please'' kindly back up the building files on your end before installing any new update, just in case anything goes wrong. Additionally, | Therefore, ''please'' kindly back up the building files on your end before installing any new update, just in case anything goes wrong. Additionally, if [[City|eventhorizon's city test]] does not load due to my change, you can either: | ||
*Rename my buildings to match with the name stated in the "[[City|City.bld]]" file, or | *Rename my buildings to match with the name stated in the "[[City|City.bld]]" file, or | ||
*Privately modify your copy of the said file, changing the loaded buildings' names in the code to match with mine. | *Privately modify your copy of the said file, changing the loaded buildings' names in the code to match with mine. |
Revision as of 05:57, 20 February 2025
It contains good-faith information, such as an existing building or content. |
There are still some significant buildings (fully created by me) that do not have external floor indicators on at least one floor (apart from any service/freight elevator), so let me share the reason why:
- Transnational Office Plaza: This building is simulated to be built during the time when external indicators weren't greatly used in real elevators (at least such indicators are still present in the parking elevators).
- Marriott Marquis Interchange City: Intended to be like certain EPL Kone elevators in real world.
- Skyscraper School (V3) (Matrix Building): Intended to be like the real school building which also has outside indicators only for Elevator 7.
However, because I recently added destination dispatch to Skydream Tower and Simulation Tower, external indicators will not be added to the DD elevators in both places, mocking the appearance of such thing IRL. Note that I will leave the conventional elevators at both places untouched, as I like how the lanterns are placed vertically above doors, like in The Spire.
MelvinMan10 (talk) 13:44, 26 October 2024 (CDT)
Notes for the future
Because I may unexpectedly update an older building, my buildings (including building-specific scripts) will no longer have the most recent month and year of revision in their filenames. (However, the format "Building Name (Address).bld" is still used for some places in Tranquility City.) The only things with a year label would be commonly used scripts such as "Deco2023" and "AutomaticDoor2013."
Therefore, please kindly back up the building files on your end before installing any new update, just in case anything goes wrong. Additionally, if eventhorizon's city test does not load due to my change, you can either:
- Rename my buildings to match with the name stated in the "City.bld" file, or
- Privately modify your copy of the said file, changing the loaded buildings' names in the code to match with mine.
MelvinMan10 (talk) 05:56, 27 October 2024 (CDT)
Future plans - 16 February 2024
- (✅ Done - 16 Feb 2024) MMIC:
I might add a double-height mechanical space on the 41st floor (like on RBT's 46th floor). - (✅ Done - 16 Feb 2024) BLC (Aceheart CC):
Interior stairs will be added to link the 1st-9th floors together. - BNM: The 5th and 6th floors will have a different theme.
- DRH: TBD
- Sentai Tower: TBD