September 7 2025 build: Difference between revisions

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This build includes the fix from [[Skyscrapersim 2.0.3|2.0.3]], which fixes a texture mapping regression from the 2.0.0 release.
This build includes the cut function fix from the earlier patch, so cut operations should work fine now. Let me know if you continue to experience any issues with it.
 
This also adds a GPU device text box to the Simulator Statistics window, to display the GPU that Skyscraper is running on.


'''Changelog:'''
'''Changelog:'''
#When loading a texture, don't exit if a material is already loaded with that name
#PolyMesh: replaced inner Cut procedure with a more accurate 6-plane loop
#OpenXR: disable diagnostic output
#HAL: report a fatal error if trying to run VR mode without the DirectX 11 renderer
#Added a GPUDevice variable to HAL, and added a text box to the Statistics window that displays the system's GPU device
#VMConsole: fixed a potential crash in the vminit command, if the render window fails to update


== See also ==
== See also ==
*[[September 4 2025 build|Previous build]]  
*[[September 4 2025 build|Previous build]]  
*[[September 24 2025 build|Next build]]
*Next build
*[[Development Builds]]
*[[Development Builds]]


== External links ==
== External links ==
*[https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-92425-build/ New build: 9/24/25 build]
*[https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-9725-build/ New build: 9/7/25 build]
[[Category:Development Builds]]
[[Category:Development Builds]]
[[Category:2025 Builds]]
[[Category:2025 Builds]]

Revision as of 11:00, 25 September 2025

This is an official build of Skyscraper, made by eventhorizon.
It contains only the files in SVN, and can be safely downloaded to your computer.
This article describes a development build of Skyscraper Simulator.
It contains good information related to Skyscraper Simulator.

This build includes the cut function fix from the earlier patch, so cut operations should work fine now. Let me know if you continue to experience any issues with it.

This also adds a GPU device text box to the Simulator Statistics window, to display the GPU that Skyscraper is running on.

Changelog:

  1. PolyMesh: replaced inner Cut procedure with a more accurate 6-plane loop
  2. OpenXR: disable diagnostic output
  3. HAL: report a fatal error if trying to run VR mode without the DirectX 11 renderer
  4. Added a GPUDevice variable to HAL, and added a text box to the Statistics window that displays the system's GPU device
  5. VMConsole: fixed a potential crash in the vminit command, if the render window fails to update

See also

External links