Skyscraper Random Object Creator
It contains good-faith information, such as an existing building or content. |
Skyscraper Random Object Creator (SROC) is a function allowing users to add many different objects such as trees and door trims to their building. Adding an object using SROC requires the user to place in <Include SROC/Scripts/r1_script.txt> near the beginning of their building scripts .
Steps
Adding Trees
NOTE: Trees made using SROC are generically represented and not detailed 3D models due to requiring several hundred and likely thousands of polygons and thereby using lots of resources.
- The syntax used is
AddTree(texture, x, z, width, height, offset), where:
texture:tree texturex:center x value of the treez:center z value of the treewidth:width of the treeheight:height of the treeoffset:starting altitude of tree
Default textures used are sroc_tree1 (represents a large maple tree with a 3/4* ratio) and sroc_blank (a clear and transparent texture)