User talk:MelvinMan10

From Skyscraper Wiki

Latest comment: 1 July by Lighthouse Friesland in topic About an issue I can't fix
Jump to navigation Jump to search

To Mn10 about Sandy Spire V4 Floorplans

I didn't add the floors for Sandy Spire V4, I was going based on what was in Skyscrapersim. Someone else added the floors for V4 as it was going to be released soon according to Skyscraper Simulator Showcase. I hope this clears any misunderstandings as I try to avoid copyright issues with other people's buildings as much as possible. Here's the revision I'm talking about. Elevator1512 (talk) 09:34, 24 July 2023 (CDT)Reply[reply]

Possible Unwanted Building on the Wiki

This is to notify you that @Lighthouse Friesland created Melvin Condominiums, which is a nonsensical building because it doesn't exist (it may have existed in the past on the old forum, but isn't available anymore in its current form). Elevator1512 (talk) 16:30, 16 March 2024 (CDT)Reply[reply]

That article should be deleted. I remember that I made it with BBC(2) and I do not want people to add articles about my (no-longer-existing) places unless I absolutely permit. For anything else related to this matter, I will talk about it only here and nowhere else. (The messages I posted to some other pages are just page-specific things for better clarification about each page.) MelvinMan10 (talk) 01:47, 17 March 2024 (CDT)Reply[reply]
I've deleted all affected articles. Elevator1512 (talk) 09:26, 17 March 2024 (CDT)Reply[reply]

Skyscraperville Towers Issue

Help me MelvinMan10, I can't fix the issue where doors and call buttons not showing.

Although it shows the AddDoor command and the CreateCallButtons commands.


Download link in my profile page. Also Joao84704 posted a similar comment in Talk:Skyscraperville Towers. Lighthouse Friesland (talk) 08:24, 2 April 2024 (CDT)Reply[reply]

We'll wait until Mn10 is active. Lighthouse Friesland (talk) 09:17, 2 April 2024 (CDT)Reply[reply]
There could be several things regarding this matter:
  1. Are the doors/buttons positioned at the correct location?
  2. For the call buttons, is the "direction" parameter set correctly?
MelvinMan10 (talk) 13:31, 2 April 2024 (CDT)Reply[reply]
They are all positioned at the correct location. Lighthouse Friesland (talk) 14:26, 2 April 2024 (CDT)Reply[reply]
It may be possible that some code is faulty. You might need to recheck with the design guide. MelvinMan10 (talk) 13:14, 4 April 2024 (CDT)Reply[reply]

To Mn10 about the "Future infrastructure" template

Thanks for saying that copy and paste moves from the old wiki aren't necessary, I've totally forgot to change the text to our own words. Also sorry for late response because I was AFK (Away From Keyboard) at the time and also, I was really busy at school. Lighthouse Friesland (talk) 06:56, 6 June 2024 (CDT)Reply[reply]

About an issue I can't fix

I found an issue about one of the elevator shafts (Shaft 9) in The Piles Centre, and I can't fix it although all code of the shaft 9 are correct.
This doesn't apply to the 2nd floor.

Scripting code:
#Shaft 9 (Mueller Elevators)

AddShaft 9, 27, 52, 2, 4

Set z1 = -13.8
Set x1 = -6.125 + 0.33 - 0.5
Set z2 = 5
Set x2 = 6.125 + 0.3

ShaftCut 9, %x1%, %z1%, %x2%, %z2%, 0, 5

<Floors 2 to 3>
FloorOrientation = top
DrawWalls = false, true, false, false, false, false
if[%floor% = 2] AddShaftFloor 9, Shaft9Base, Brick, 0.5, %x1%, %z1%, %x2%, %z2%, 0, 0, false, false, 0, 0
DrawWalls = true, true, false, false, false, false
if[%floor% = 3] AddShaftFloor 9, Shaft9Top, Brick, 0.5, %x1%, %z1%, %x2%, %z2%, %fullheight%, %fullheight%, false, false, 0, 0
DrawWalls = true, true, false, false, false, false
WallOrientation = left
AddShaftWall 9, Shaft9Left, Brick, 0.33, %x1%, %z1%, %x1%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0
AddShaftWall 9, Shaft9Front, Brick, 0.33, %x1%, %z1%, %x2%, %z1%, %fullheight%, %fullheight%, 0, 0, 0, 0
WallOrientation = right
AddShaftWall 9, Shaft9Right, Brick, 0.33, %x2%, %z1%, %x2%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0
AddShaftWall 9, Shaft9Back, Brick, 0.33, %x1%, %z2%, %x2%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0

Set x1 = 20.64
Set z1 = 38.14
Set x2 = 33.71
Set z2 = 57.10

WallOrientation = right
DrawWalls = true, false, false, false, false, false
AddWall Shaft9LeftE, MuellerWall, 0.33, %x1%, %z1%, %x1%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0, False
AddWall Shaft9FrontE, MuellerWall, 0.33, %x1%, %z1%, %x2%, %z1%, %fullheight%, %fullheight%, 0, 0, 0, 0, False
WallOrientation = left
DrawWalls = false, true, false, false, false, false
AddWall Shaft9RightE, MuellerWall, 0.33, %x2%, %z1%, %x2%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0, False
AddWall Shaft9BackE, MuellerWall, 0.33, %x1%, %z2%, %x2%, %z2%, %fullheight%, %fullheight%, 0, 0, 0, 0, False


DrawWalls = true, true, true, true, false, false
<EndFloors>

#reset drawwalls
DrawWalls = true, true, false, false, false, false
Lighthouse Friesland (talk) 05:19, 1 July 2024 (CDT)Reply[reply]