June 23 2024 build

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This build has been made on my birthday, and is a bugfix release for the last build which introduced the new polygon code. The main issue fixed in this was elevator and counterweight ropes. It's now also possible again to delete objects during runtime, in the last build there was some geometry corruption when deleting objects.

Changelog:

  1. IsInCar() performance fix
  2. Fix for elevator and counterweight ropes
  3. Fix polygon count
  4. Make sure mesh bounds is cleared when rebuilding in Prepare()
  5. Delete unneeded DeletePolygons() call
  6. Re-prepare meshes when walls are deleted
  7. GetTriangleCount() shouldn't by default calculate total
  8. Fixed an issue where dynamicmesh submeshes wouldn't be deleted/managed properly

See also

External links