July 29 2023 build

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This article is legitimate.
It contains good-faith information, such as an existing building or content.
This article describes a development build of Skyscraper Simulator.
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This build mainly has Skyscraper rebuilt for Ogre 14.0, previously we were running on Ogre 13.6. If you're building from source, you'll have to build Ogre 14 for it to work, or if you're building on Windows, the dependency pack (with a built Ogre) has been updated. This also has a fix for the Spire building, a fix from early 2016 broke the pyramid roof of the Spire, and so this is fixed in this build. I paused the new commands I was making earlier, since I'm still working on the rotation ideas.

Changelog:

  1. Found that the DoorComponent code had the front direction specified as "forward", I added "front" in addition to that, so both method names will work now.
  2. Added Rotate, SetRotation, Move, SetPosition, SetPositionY, and SetPositionRelative commands (disabled in this build)
  3. Have GetObject() parse object grandparent names
  4. Updated crash report email
  5. Enable detachment error messages in verbose mode only
  6. Fixed CallStation section description
  7. CallStation section should not have code for processing outside of it's section
  8. Use Ogre 14.0.1 (upgrading media)
  9. Fixed an issue with the pyramid top of the Spire building, the issue was the result of a bugfix in Alpha 10 that fixed the third voffset parameter of the AddTriangleWall command

See also[edit | edit source]

External links[edit | edit source]