March 28 2023 build

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This article is legitimate.
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This article describes a development build of Skyscraper Simulator.
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For this build I mainly reverted the PolyMesh system cleanups I did back in October, they were causing performance issues mainly noticeable in Dellerton Plaza.

I made fixes for Dellerton Plaza (the starting position) and also fixed Skyscrapersim Housing Estate.

Levels errors are now non-fatal on startup, which should help get around some script errors in buildings instead of having the simulator quit on the building.

The console now shows when shaft doors are being created, since in buildings like Dellerton Plaza, they take time to make.

Changelog:

  1. Added verbose shaft door creation messages
  2. Updated starting position for Dellerton Plaza building
  3. Reverted the PolyMesh geometry system cleanups, due to performance problems
  4. Made Level errors non-fatal
  5. Fixed a script error in the Skyscrapersim Housing Estate building
  6. Object selection fixes for the People Manager dialog

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