August 30 2025 build

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Revision as of 16:26, 30 August 2025 by Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} This build mainly has fixes, and the Mac build is not up yet due to more Apple notarization service issues. (this was fixed) ImGui is now working properly with mouse support, you can try it by pressing the "=" key and testing the demo window. VMConsole now supports multiline commands, which also fixes quirks in the way it was working. A sim engine bounds issue was fixed, and I reverted a change that was causing some elevator interior panels and buttons not t...")
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This is an official build of Skyscraper, made by eventhorizon.
It contains only the files in SVN, and can be safely downloaded to your computer.
This article describes a development build of Skyscraper Simulator.
It contains good information related to Skyscraper Simulator.

This build mainly has fixes, and the Mac build is not up yet due to more Apple notarization service issues. (this was fixed) ImGui is now working properly with mouse support, you can try it by pressing the "=" key and testing the demo window. VMConsole now supports multiline commands, which also fixes quirks in the way it was working. A sim engine bounds issue was fixed, and I reverted a change that was causing some elevator interior panels and buttons not to show up.

Changelog:

  1. VM: added multiline command processing to VMConsole
  2. Editor: added initialized state
  3. Editor: update ImGui frame data on each frame cycle, fixes sizing issues
  4. Frontend: added ImGui input handling code to MainScreen
  5. Disabled ImGui in VR mode
  6. Editor: moved ImGui processing code into new Process() function
  7. Editor: started experimental transform window
  8. Editor: fix window close behavior
  9. VM: changed Run() return type to VMStatus enum
  10. Revert "PolyMesh: when creating the bounding box, the vertices need to be co
  11. nverted to Local space first"
  12. PolyMesh: fixed ToLocal scaling of sim engine bounds

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