June 1 2026 build: Difference between revisions

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Created page with "{{OB}}{{db}} This build has more bugfixes, I might try to get to some new features soon in the development. The first fix in this build fixes the ability to disable sound in the INI file. The next one adds an exception handler to the render window creation code, to detect and report errors with it, before the app would just crash with an unhandled exception. The third fix should help with sounds not playing when they were loaded multiple times, it's based on a bug report..."
 
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== See also ==
== See also ==
*[[May 23 2026 build|Previous build]]  
*[[May 23 2026 build|Previous build]]  
*Next build
*[[June 15 2026 build|Next build]]
*[[Development Builds]]
*[[Development Builds]]


== External links ==
== External links ==
*[https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-6126-build/ New build: 6/1/26 build]
*[https://skyscrapersimulatorforum.createaforum.com/download-skyscraper-simulator/new-build-6126-build/ Build: 6/1/26 build]
[[Category:Development Builds]]
[[Category:Development Builds]]
[[Category:2026 Builds]]
[[Category:2026 Builds]]

Latest revision as of 21:08, 15 June 2026

This is an official build of Skyscraper, made by eventhorizon.
It contains only the files in SVN, and can be safely downloaded to your computer.
This article describes a development build of Skyscraper Simulator.
It contains good information related to Skyscraper Simulator.

This build has more bugfixes, I might try to get to some new features soon in the development. The first fix in this build fixes the ability to disable sound in the INI file. The next one adds an exception handler to the render window creation code, to detect and report errors with it, before the app would just crash with an unhandled exception. The third fix should help with sounds not playing when they were loaded multiple times, it's based on a bug report about the door close message sounds not playing with subsequent door open/closing.

Changelog:

  1. Don't run reverb code if sound is disabled in INI file
  2. Catch exceptions on render window creation, this detects issues with creating the OpenGL context on Wayland systems
  3. SBS: when loading a sound for a second time, return with 'true' if sound is already loaded instead of returning with false

See also[edit | edit source]

External links[edit | edit source]