Berlin TV Tower: Difference between revisions

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Berlin TV Tower LiftInt Move.jpg|Looking up the shaft in one of the public elevators, as the elevator is going to the upper floor
Berlin TV Tower LiftInt Move.jpg|Looking up the shaft in one of the public elevators, as the elevator is going to the upper floor
Berlin TV Tower Observatory.jpg|Observatory
Berlin TV Tower Observatory.jpg|Observatory
Berlin TV Tower External Facade Night.png|Exterior of the Berlin TV Tower in the night
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Revision as of 08:24, 21 May 2024

This article is legitimate.
It contains good-faith information, such as an existing building or content.
This article describes a building that is currently part of the LF Integration Project by LF.

It can be found here on the Skyscraper Simulator Wiki or on Scratch Forum.

This simulated building may represent a real one.

This place's creator, LF, created this simulation only because
he likes the real place and wishes to keep that place in his memory.

There is no intention to publicize anything that the real-life parties do not want the public to do so.

To real-life parties: If you really want this building to be removed, please contact the creator via
YouTube with a very good reason, and if possible, with an absolute proof of your relations to the real place.

Berlin TV Tower (German: Berliner Fernsehturm) is a TV Tower created by Lighthouse Friesland. It is loosely based off of a TV Tower located at Alexanderplatz in Berlin (Germany) and it's near Park Inn Hotel Berlin. It has a total of 3 elevators. It was made with the NothingCanStopMe's Building Creator.

Updates

  • Version 1A (September 22, 2022): First launch
  • Version 1B (September 2, 2023): Changed elevator ceiling texture (except the staff lift)
  • Version 2 (October 25, 2023): Bug fixes (except the staff lift), changed button fixtures, cab texture and floor / indicator numbering (except the staff lift)
  • Version 3 (October 29, 2023): Bug fixes for the staff lift, changed floor and indicator numbering for the staff lift, corrected the roof to exactly 1,207 ft, changed the antenna/roof texture
  • Version 4 (November 16, 2023): Changed shaft door texture for all lifts, changed carpet texture and exterior wall texture in the lift lobby, changed floor texture for the public lifts (idk how the cab looks like in the service lift)
  • Version 5 (Planned): Stairwell to restaurant improvements, entrance stairwell improvements and some bug fixes
  • Version 6 and beyond (planning stages)

Floors

  • 1-2 - Staff Area
  • 3 - Lobby
  • 4 - Elevator Lobby
  • 5-20 - Mechanical? (Express Zone)
  • 21 - Observatory
  • 21M - Mechanical
  • 22 - Restaurant
  • 24-30 - Mechanical

Gallery

  • NOTE: Some of the screenshots were made in Version 3.
  • NOTE II: This section is still a work in progress and will be updated with new screenshots.

See also

External links