Skyscrapersim 2.0 Alpha 5
It contains good-faith information, such as an existing building or content. |
Versions: Alpha 1, Alpha 2, Alpha 3, Alpha 4, Alpha 4.1, Alpha 5, Alpha 6, Alpha 7, Alpha 8, Alpha 9 (Update 1 / Update 2) Alpha 10 (Update 1 / Update 2 / Update 3 / Update 4 / Update 5 / Update 6), Alpha 11 (Update 1 / Update 2), Alpha 12, Beta |
Skyscrapersim 2.0 Alpha 5 / Skyscraper 1.5 is a major update of Skyscrapersim. It was released at 24 October 2009. It had 19 builds.
Builds
- June 27 2009 build
- July 9 2009 build
- July 16 2009 build
- July 18 2009 build
- July 26 2009 build
- July 27 2009 build
- July 29 2009 build
- July 30 2009 build
- August 8 2009 build
- August 14 2009 build
- August 22 2009 build
- August 27 2009 build
- September 9 2009 build
- September 12 2009 build
- September 21 2009 build
- September 25 2009 build
- September 30 2009 build
- October 12 2009 build
- October 15 2009 build
Changelog
- clicking on shaft doors and elevator doors while holding down shift now causes them to manually open/close
- manually opening shaft doors causes the related floor to turn on if user is in a shaft or an elevator
- added new buildings
- added support for multiple floor indicators per elevator
- floors can now have floor indicators
- added support for elevator floor beeps
- added support for separate up/down chimes
- added support for per-door textures on elevator/shaft doors
- added elevator door collision sensors
- added last collision indicator to control panel
- added support for call button lighting
- major fixes to the elevator queue and call processing
- fixes to some elevator parameters, where they would error out if used in a different block than the CreateElevator command
- sound support is now optional and will switch off automatically if not available
- some new script checks for valid floor ranges
- added basic glass elevators to the Glass Tower
- simultaneous door movements are now supported
- call button monitor added, to realistically wait for an available elevator during a call
- call button light status can now be changed by shift-clicking the button
- elevator panel buttons now support position offsets
- fixed manual sizing parameters of the panel buttons
- added support for mounting zipfiles into virtual directories
- added the ability to spin the camera (Z-axis rotation)
- startup screen now works on Linux and Mac
- added mouse look (freelook) mode, activated by F5
- new Camera Control window
- split chimes sounds into up and down versions
- added support for writing text onto a texture with the AddText command
- fixed a memory leak involving floor beeps
- added support for texture name prefixes, used with floor indicators and signs
- added support for cropping and overlaying textures with the LoadCropped and AddOverlay commands
- added configuration file support
- added support for zooming in and out (FOV angles)
- added support for starting up without the control panel
- added fullscreen support, activated by F10
- fixed an issue where walls along the Z axis would have the side negative and positives switched
- height element can now be chosen from the script's object parameters
- added parking ramps to the Triton Center
- added AddFloorAutoArea command, which enables and disables floors within a specified area
- fixed texture flipping
- removed ReverseExtents command (was broken since early 2007)
- added SetTextureMapping and ResetTextureMapping commands (replaces ReverseExtents) to allow manual setting of UV texture coordinate data
- added AddFillerWalls command which is a convenience function used in creating doors
- added hotel rooms to the Triton Center
- added control reference (for keyboard commands, etc) to the control panel
Other Versions
- Before: Alpha 4 / 4.1
- After: Alpha 6