New pages
Jump to navigation
Jump to search
30 August 2025
- 16:2616:26, 30 August 2025 August 30 2025 build (hist | edit) [1,410 bytes] Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} This build mainly has fixes, and the Mac build is not up yet due to more Apple notarization service issues. (this was fixed) ImGui is now working properly with mouse support, you can try it by pressing the "=" key and testing the demo window. VMConsole now supports multiline commands, which also fixes quirks in the way it was working. A sim engine bounds issue was fixed, and I reverted a change that was causing some elevator interior panels and buttons not t...")
26 August 2025
- 08:4008:40, 26 August 2025 August 26 2025 build (hist | edit) [961 bytes] Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} This build has the ImGui crash fix from before, and also has the start of the in-app building editor, which currently doesn't do anything but the demo is visible. The editor can be turned on and off with the equals "=" key, and uses ImGui for the rendering. '''Changelog:''' #VM: added Editor system, and moved the ImGui code into it #Editor: have editor only enable when called using the Enable() function #Frontend: the editor can now be opened with the '=' k...")
20 August 2025
- 20:0920:09, 20 August 2025 August 20 2025 build (hist | edit) [3,004 bytes] Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} I'm trying to get these builds out frequently due to the recent major bugs, but there's not many left, the ones that are left are mainly related to positioning issues when starting the simulator or similar. In this build, a memory corruption issue was fixed that happened when click-deleting objects. I don't know if anyone noticed that, but deleting objects that way would quickly crash the whole simulator on recent builds. I've made more tweaks and fixes to...")
18 August 2025
- 13:2313:23, 18 August 2025 August 18 2025 build (hist | edit) [3,532 bytes] Lighthouse Friesland (talk | contribs) (Created page with "{{OB}}{{db}} This build is a bugfix release, and contains some major fixes for systems in Skyscraper. See the previous build for more information on the recent new features: [[August 16 2025 build] The Destination Dispatch indicators are now fixed, I fixed three issues with them. The first was in the video I posted, where the timer would randomly shut off the indicator. The second was that I increased the timeout timer delay to 3 seconds from 2, which should make it...")
17 August 2025
- 20:3120:31, 17 August 2025 Pyramid Park Delta City (hist | edit) [874 bytes] Elevator1512 (talk | contribs) (Created page with "'''Pyramid Park Delta City''' is a planned 5-building complex located in Delta City and to be built by elevator1512. == Floors == === North Tower === * '''B5-B1''' - Lower Levels * '''1''' - Main Lobby * '''2-3''' - Upper Lobby * '''4-64''' - Offices (no 13th floor) * '''65''' - Mechanical * '''R''' - Roof === South Tower === * ''To be determined.'' === Central Tower === * ''To be determined.'' === West Tower === * ''To be determined.'' === East Tower === * ''To be d...")
16 August 2025
- 22:4822:48, 16 August 2025 August 16 2025 build (hist | edit) [7,116 bytes] Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} There's a lot of changes in this build, and it should work much better than the last one, since I reverted some of the changes that caused problems. Elevator button panels should now appear fine, the change that broke it wasn't written right, and so I just removed it. I reverted the Cut function to my original code (the one in 2.0), and it should work fine now, but no longer supports cutting shapes properly, or proper texture mapping on shapes. Due to this,...")
15 August 2025
- 22:2922:29, 15 August 2025 Saintsbury Housing Estate (hist | edit) [170 bytes] Elevator1512 (talk | contribs) (Created page with "The '''Saintsbury Housing Estate''' is a building complex that has a total of 13 elevators. == See also == * SchindlerTown Korren Tower Category:AZD71's buildings")
13 August 2025
- 07:3207:32, 13 August 2025 Skyscrapersim 2.0.1 (hist | edit) [1,349 bytes] Lighthouse Friesland (talk | contribs) (Created page with "{{legit}}{{Db2}} '''Skyscraper 2.0.1''' is a bugfix of the 2.0 release. It was released on August 13, 2025. This is a bugfix release for Skyscraper 2.0. The main fix in this, which was backported from 2.1, is to blacklist the old "none.wav" files, which had static in them. When looped in some Beno buildings, they were starting to cause problems. This fix prevents the sound system from loading those files, and I've also provided a none.wav that you can use, especially...")
12 August 2025
- 18:5918:59, 12 August 2025 Earth Test (hist | edit) [324 bytes] Elevator1512 (talk | contribs) (Created page with "'''Earth Test''' is a showcase demonstrating the new Planets feature as part of the August 12 2025 build. Category:Buildings")
- 09:3209:32, 12 August 2025 August 12 2025 build (hist | edit) [4,645 bytes] Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} This build has a big new feature, the support for planets and also interplanetary sim engines, mostly as a replacement for the existing ground system. It has some bugs which are still being worked out, I might need some help in figuring out some of them. Right now the earth has a simple grass texture on it, we need to find a good earth texture to use. This also has support for advanced PolyMesh shapes, which are general shapes that are part of the sim engine...")
11 August 2025
- 00:3500:35, 11 August 2025 Simple - M-Series (hist | edit) [712 bytes] MelvinMan10 (talk | contribs) (Created page with "'''Simple - M-Series''' is a set of Simple mods that show different variations of the Schindler M-Series fixtures. It was created by Test Tower/ajfd11111. == List of buildings == *Simple - M-Series [ADA] *Simple - M-Series [Pressable] *Simple - M-Series [Touch Sensitive] *Simple - M-Series [Heat Sensitive] *Simple - M-Series [Heat Sensitive] 2 *Simple - M-Series [Heat Sensitive] 3 *Simple - M-Series [Heat Sensitive] 4 *Simple - M-Series [Heat Sensitive] 5 *Simple - M-Ser...")
- 00:1000:10, 11 August 2025 EG881 Ranch House (hist | edit) [300 bytes] MelvinMan10 (talk | contribs) (Created page with "The '''EG881 Ranch House''' is a house created by EG881. It is possibly on hold, as it has been left untouched for many years. ==Trivia== *Excluding any Simple mods, this house has the smallest amount of floors among all of EG881's buildings. Category:EG881's buildings")
7 August 2025
- 09:5509:55, 7 August 2025 EGR1312 Integration Project (hist | edit) [5,020 bytes] MelvinMan10 (talk | contribs) (Created page with "'''EGR1312 Integration Project''' was an integration project that contained most buildings created by elevatorguyrocks1312. ==Buildings== ''Note: Some of these buildings were available separately.'' === Buildings in McDowell City === * ''This is for buildings located in the McDowellville-opolis-ton area.'' ==== McDowellville Area ==== {| class="wikitable sortable mw-collapsible mw-collapsed" |+ !Building Name !Status !Building N...")
- 09:5009:50, 7 August 2025 Buildings/Creators M-P (hist | edit) [13,019 bytes] MelvinMan10 (talk | contribs) (Created page with "{{legit}} {{bld-header}} This is a list of buildings by creators with usernames beginning with M-P.<br> ''Note: When marking the status of a modified building, please include the link of the original building below.'' ==Explanation of statuses== {{bld-status}} == Creators M == === Marb1's Buildings === ''None of these buildings are available in the forum, but two of them are available on [https://scratch.mit.edu/ Scratch].'' {| class="wikitable sortable mw-collapsibl...")
- 09:4909:49, 7 August 2025 Buildings/Creators I-L (hist | edit) [10,573 bytes] MelvinMan10 (talk | contribs) (Created page with "{{legit}} {{bld-header}} This is a list of buildings by creators with usernames beginning with I-L.<br> ''Note: When marking the status of a modified building, please include the link of the original building below.'' ==Explanation of statuses== {{bld-status}} == Creators I == === Idjdjdj1397's Buildings === {| class="wikitable sortable mw-collapsible mw-collapsed" |+ !Building Name !Status !Building Name !Status |- |1st Street in Carl Place |Completed |30 Floor Ho...")
- 09:3509:35, 7 August 2025 Buildings/Creators E-H (hist | edit) [15,847 bytes] MelvinMan10 (talk | contribs) (Created page with "{{legit}} {{bld-header}} This is a list of buildings by creators with usernames beginning with A-H.<br> ''Note: When marking the status of a modified building, please include the link of the original building below.'' ==Explanation of statuses== {{bld-status}} == Creators E-H == === ElevatorFace's Buildings === {| class="wikitable sortable mw-collapsible mw-collapsed" |+ !Building Name !Status !Building Name !Status |- |Atticus Mall |Completed |Preston Mall |Comp...")
- 09:3509:35, 7 August 2025 Buildings/Creators A-D (hist | edit) [9,673 bytes] MelvinMan10 (talk | contribs) (Created page with "{{legit}} {{bld-header}} This is a list of buildings by creators with usernames beginning with A-D.<br> ''Note: When marking the status of a modified building, please include the link of the original building below.'' ==Explanation of statuses== {{bld-status}} == Creators A-D == === AA1874's Buildings === * ''All of AA1874's <!--- formerly GibranalNN ---> buildings are located in TDM City and were a part of the GibranalNN BBC Integration Project 2015.'' {| class="wik...")
- 09:1909:19, 7 August 2025 Prism - Quick Buildings (hist | edit) [221 bytes] MelvinMan10 (talk | contribs) (Created page with "'''Prism - Quick Buildings''' (full title: "Prism - Quick Buildings before Chiefboz Tower) was a complex of buildings created by Chiefboz. ==See also== *Chiefboz Tower Category:Beno Building Creator Buildings")
- 09:1109:11, 7 August 2025 BL Semi-Integration Project (hist | edit) [282 bytes] MelvinMan10 (talk | contribs) (Created page with "'''BL Semi-Integration Project''' was an integration project created by Bluelight. It featured different variants of the Simple building. ==Buildings== *1 Simpleton Avenue *3 Anomolie Avenue, Simple City *The Hirst Center and Complex *")
6 August 2025
- 17:2617:26, 6 August 2025 Simple - Shapes (hist | edit) [282 bytes] Elevator1512 (talk | contribs) (Created page with "{{legit}} '''Simple - Shapes''' is a building that showcases the new Shapes feature introduced in the August 6 2025 build. == See also == * Simple Variations Category:Eventhorizon's buildings Category:Simple buildings")
- 17:2417:24, 6 August 2025 August 6 2025 build (hist | edit) [3,438 bytes] Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} This build is the introduction to SBS PolyMesh shapes. Native shape support in the simulator (as opposed to using OgreProcedural aka Primitives), allows you to add shapes to any object in the simulator, and also perform cuts on those shapes. Currently texture remapping is broken when cutting shapes, this will be fixed, but for now the texture mapping gets messed up after a cut. The attached screenshot shows two spheres in the "Simple - Shapes" demo, one...")
1 August 2025
- 16:3316:33, 1 August 2025 August 1 2025 build (hist | edit) [1,328 bytes] Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} This build mainly has bugfixes, but has new support in the sim engine for shapes in the PolyMesh system. Since PolyMesh does the Cut function, it's now possible to cut shapes with it. I'm currently fixing some of the issues with it before I make script commands to create shapes. == See also == *Previous build *Next build *Development Builds == External links == *[https://skyscrapersimulatorforum.createaforum.com/download-skyscra...")
31 July 2025
- 10:4810:48, 31 July 2025 Garden Plaza (disambiguation) (hist | edit) [393 bytes] MelvinMan10 (talk | contribs) (Created page with "'''Garden Plaza''' may refer to: *Garden Plaza, a complex of office buildings created by by Skyscraper Simulator Showcase. *Garden Plaza Tower, a 24-story building (with <abbr title="Full floors only.">two</abbr> basements) created by Elevator1512. *Timesville Garden Plaza, a 21-story building (no basements) created by elevatorguyrocks1312. Category:Disambiguation pages")
30 July 2025
- 20:0520:05, 30 July 2025 Simple - Slideshow (hist | edit) [238 bytes] Elevator1512 (talk | contribs) (Created page with "{{legit}} '''Simple - Slideshow''' is a building that showcases the new slideshow feature introduced in the July 30 2025 build. == See also == * Simple Variations Category:Eventhorizon's buildings Category:Simple buildings")
- 20:0220:02, 30 July 2025 Simple - Extrude (hist | edit) [292 bytes] Elevator1512 (talk | contribs) (Created page with "{{legit}} thumb|right|Extrusion showcase '''Simple - Extrude''' is a building that showcases the new extrusions feature introduced in the July 30 2025 build. == See also == * Simple Variations Category:Eventhorizon's buildings Category:Simple buildings")
- 17:1817:18, 30 July 2025 July 30 2025 build (hist | edit) [5,581 bytes] Haru (talk | contribs) (Created page for build 7/30/25)
25 July 2025
- 00:2800:28, 25 July 2025 Pyramid Plaza (hist | edit) [555 bytes] Ethan2226 (talk | contribs) (Created page with "Pyramid Plaza is an office building currently being built by Skyscraper Simulator Showcase. It has a total of over 50 elevators. It is the largest Pyramid built in Skyscrapersim.") Tag: Visual edit
24 July 2025
- 17:4717:47, 24 July 2025 July 24 2025 build (hist | edit) [4,016 bytes] Elevator1512 (talk | contribs) (Created page with "{{OB}}{{db}} To coincide with the 2.0 release, I'm putting out the first build of the 2.1 codebase. This is mainly so that users can choose if they want to stay on a stable release or go with the builds which have the more bleeding-edge features and fixes. This build works basically the same as 2.0, but with some in-development features and lots of code rework. 2.1 has been in development alongside 2.0, but most of the focus has been to stabilize and integrate features...")
- 13:2513:25, 24 July 2025 Skyscrapersim 2.0 (hist | edit) [1,421 bytes] Elevator1512 (talk | contribs) (Created page with "{{legit}}{{Db2}} Skyscraper 2.0 has finally been released, developed since June 2005. This is being released because of the major rework that's going on in the 2.1 codebase, and also because it's mostly stable now. This version is mostly the same as RC5, but with a couple minor patches and the door fix from before. For subsequent releases, they'll be version 2.0.1 (Update 1), 2.0.2 (Update 2), etc. Tonight I'll see if I can get a build of the 2.1 Alpha code online. '''C...") originally created as "Skyscrapersim 2.0 Beta"
22 July 2025
- 16:4316:43, 22 July 2025 Skyscrapersim 2.0 RC5 (hist | edit) [6,022 bytes] Elevator1512 (talk | contribs) (Created page with "I've been using this version for a while and it's working very well, I'm putting out this RC5 release due to the Bullet issues with the last release. This version is using the latest Bullet3 physics/collisions library but is using the old character controller, so it should work much better now. I've been adding a lot of safety checks to the simulator, to prevent crashes, and I've also made a number of crash fixes. I've added the ability to pause sim engines, which is ma...")
- 09:2609:26, 22 July 2025 Verlinburg International Airport (hist | edit) [287 bytes] MelvinMan10 (talk | contribs) (Created page with "{{Legit}} '''Verlinburg International Airport''' is an airport created by gooper1. == Current floor assignments == *'''0''' - Arrivals *'''1''' - Departures == See also == * Revolution City International Airport * Sigmaville International Airport Category:Sumosoftinc's buildings Category:Airports")
20 July 2025
- 04:2304:23, 20 July 2025 Terrace/Main buildings (hist | edit) [964 bytes] MelvinMan10 (talk | contribs) (Created page with ":<small>< Terrace</small><br> The most recent copy of Terrace in SVN has only three buildings, as the Lattus Tower was removed due to performance issues in the past. ==Current floor assignments == ===Parking Garage=== * '''B6-B1''' - Underground Parking * '''1''' - Street Level (no parking on this floor) * '''2-6M''' - Aboveground Parking (Access to TV Tower on level 3; no elevators stop at levels ending with "M") *...")
- 04:0904:09, 20 July 2025 NTCC/Palmetto Building (hist | edit) [452 bytes] MelvinMan10 (talk | contribs) (Created page with "The '''Palmetto Building''' is an expansion south of the main NTCC complex. It is currently under construction. Category:Northeast Triad Convention Center")
- 04:0704:07, 20 July 2025 NTCC/Doolittle Meridian Center (hist | edit) [702 bytes] MelvinMan10 (talk | contribs) (Created page with "'''Doolittle Meridian Center''' is a complex of office buildings located southwest of the NTCC complex. == Current floor assignments == === Tower 1 === * '''1''' - Lobby, loading dock, walkway to Doolittle St. Garage * '''2''' - Offices, Bridge to Doolittle St. Garage * '''3-19''' - Offices === Tower 2 === ''Currently classified.'' === Doolittle Street Parking Garage === ''Exits to street are available on the 2<sup>nd</sup> and 5<sup>th</sup> floors.'' * '''1''' -...")
- 04:0404:04, 20 July 2025 NTCC/Main complex (hist | edit) [1,488 bytes] MelvinMan10 (talk | contribs) (Created page with ":<small>< Northeast Triad Convention Center</small><br> This page lists the floor assignments of the buildings in the main Northeast Triad Convention Center complex. == Cityview Tower == ''This building was formerly called "Octagon Plaza."'' * '''SB''' - Sub-Basement (Lower service area) * '''B''' - Basement * '''1''' - Ground Entrance / Service Area * '''2''' - Lobby, access to North Parking Garage * '''3-4''' - Mezzanine (access to Main Parking Garage on level...")
- 03:5603:56, 20 July 2025 Terrace V3/Northern expansion (hist | edit) [568 bytes] MelvinMan10 (talk | contribs) (Created page with "This page lists the floor assignments of the buildings in the northern side of the Terrace V3 map (more specifically, the area north of the three original buildings, excluding the Terrace Border towers). == Southwest Andersville Public Library == * '''S2-S1''' - Basements * '''1-2''' - Upper levels == Cromer Building == ''This building may also be called the "Stilty Wilty" Building.'' *'''U''' - Underground storage *'''1''' - Street le...")
- 03:5403:54, 20 July 2025 Terrace V3/Southern expansion (hist | edit) [530 bytes] MelvinMan10 (talk | contribs) (Created page with "This page lists the floor assignments of the buildings in the southern side of the Terrace V3 map (more specifically, the area south of the TV Tower and Capitol Tower). == Fountain I == * '''LL''' - Lower level * '''1-5''' - Upper levels == Fountain II == * '''LL2-LL1''' - Lower levels * '''1-11''' - Upper levels Category:Terrace V3")
- 03:5003:50, 20 July 2025 Terrace V3/Original buildings (hist | edit) [1,182 bytes] MelvinMan10 (talk | contribs) (Created page with ":<small>< Terrace V3</small><br> This page lists the floor assignments of the four original buildings that have existed since Terrace V2. == TV Tower == * '''B6-B2''' - Parking * '''B1''' - Concourse * '''1''' - Lobby * '''2-9''' - Classrooms (Bridge to Capitol Tower on the 3<sup>rd</sup> floor) * '''10''' - Mechanical * '''R''' - Roof === TV Tower Parking Garage === * '''B2-B1''' - Underground parking * '''1-<abbr title="Roof level.">7</abbr>''' - Parking == Capi...")
15 July 2025
- 23:1023:10, 15 July 2025 Taman Anggrek (hist | edit) [300 bytes] Elevator1512 (talk | contribs) (Created page with "'''Taman Anggrek''' is a 6-floor mall that has a total of 17 elevators. It was made by sumosoftinc and located in United Town. Category:Sumosoftinc's buildings Category:Malls")
14 July 2025
- 14:5514:55, 14 July 2025 Skyscrapersim 2.0 RC4 (hist | edit) [2,898 bytes] Haru (talk | contribs) (Created page for 2.0 RC4) Tag: Visual edit: Switched
5 July 2025
- 02:3502:35, 5 July 2025 Skyscrapersim 2.0 RC3 (hist | edit) [2,643 bytes] Lighthouse Friesland (talk | contribs) (Created page with "Today I felt that the code was ready for another release candidate, mainly due to the inclusion of a very nice feature, the ability to cancel building loads. I felt that a 2.0 stable release would need that, and also it didn't really touch much code, so it was relatively easy to add without causing bugs. The fixes that were made for that feature, also fix issues with the simulator not starting properly when one of the sim engines loading fails on a script error. The p...")
1 July 2025
- 20:3720:37, 1 July 2025 Kestle City Convention Center and Station (hist | edit) [356 bytes] Elevator1512 (talk | contribs) (Created page with "'''Kestle City Convention Center and Station''' is a building complex that has a total of 5 elevators. == See also == * Buildings Category:Buildings")
28 June 2025
- 07:5207:52, 28 June 2025 Skyscrapersim 2.0 RC2 (hist | edit) [3,117 bytes] Lighthouse Friesland (talk | contribs) (Created page with "This is the second release candidate for Skyscraper 2.0. Avrdude.t contributed some fixes, in pull request 72, mainly with changing how Skyscraper handles maximized windows, and with having binoculars mode return to the previous FOV instead of the default. The OpenXR component (VR support) now reports the headset status and other things on the console. I fixed a major issue in the console, that would cause commands to be repeated, so creating objects in the console (li...")
26 June 2025
- 11:4311:43, 26 June 2025 SumoCity Hotels Complex (hist | edit) [175 bytes] MelvinMan10 (talk | contribs) (Created page with "''Not to be confused with the SumoCity Hotel.'' The '''SumoCity Hotels Complex''' is a multi-building complex created by sumosoftinc. Category:Sumosoftinc's buildings")
24 June 2025
- 05:1205:12, 24 June 2025 Denver Remston Hospital Screenshots/2 (hist | edit) [2,548 bytes] MelvinMan10 (talk | contribs) (Created page with "{{legit}} <center>Building information<br> Page 1, Page 2</center> ==San Francisco Building== ===Overview=== <gallery> DRH_SF_Exterior_1.jpg|Exterior view of this building, with the San Rafael Building visible in the background. DRH_SF_Exterior_2.jpg|"San Francisco Building" name sign. DRH_SF_1F_MainElev1.jpg|1<sup>st</sup> floor main elevator lobby (1). DRH_SF_1F_MainElev2.jpg|1<s...")
- 01:4301:43, 24 June 2025 Denver Remston Hospital Screenshots (hist | edit) [2,267 bytes] MelvinMan10 (talk | contribs) (Created page with "{{legit}} Page 1, Page 2 ==Overview== 800px<br> Southeast view of Denver Remston Hospital ==Pacific Heights Building== 800px<br> Looking at the Pacific Heights Building from outside 800px<br> 800px<br> 1<sup>st</sup> floor lobby area *")
22 June 2025
- 11:0311:03, 22 June 2025 Skyscrapersim 2.0 RC1 (hist | edit) [1,393 bytes] Joao84704 (talk | contribs) (Created page with "This is the first release candidate of Skyscraper 2.0, and next month (on July 4th) it'll be the 20th anniversary of the C++ version, I've wanted to release 2.0 in July if possible. The main difference in this version is the new InnoSetup installer. MultiMonorail also contributed a change that adds the ShowDirection parameter for call stations. I currently have more cleaning up of the documentation to do, but so far I've wanted this to be a more widely tested build...") Tag: Visual edit originally created as "2.0 Rc1"
17 June 2025
- 09:1509:15, 17 June 2025 Horizon Hotel and Convention Center (hist | edit) [968 bytes] MelvinMan10 (talk | contribs) (Created page with "The '''Horizon Hotel and Convention Center''' (titled "Convention Center.bld") is a convention center being created by eventhorizon. ==See also== *Triton Center Category:Eventhorizon's buildings")
- 05:3205:32, 17 June 2025 McDowellopolis Clinic Center (hist | edit) [249 bytes] MelvinMan10 (talk | contribs) (Created page with "The '''McDowellopolis Clinic Center''' is a 4-story building in McDowellopolis. ==Current floor assignments== *'''G''' - Ground floor *'''1-3''' - Clinics Category:Elevatorguyrocks1312's buildings Category:Beno Building Creator buildings")
13 June 2025
- 08:2208:22, 13 June 2025 June 13 2025 build (hist | edit) [1,388 bytes] Lighthouse Friesland (talk | contribs) (Created page with "{{OB}}{{db}} This build (the Friday the 13th build haha) is mainly a fix for the FPS issues users were having, I found that the map generators were being enabled for each sim engine, causing the slowdowns, they were supposed to only enable if said to in the building script. A button has been added that lists playing sounds in all engines, which should help diagnose issues with sounds in the simulator. I've started a new Readme file, which is also online at the Git repo...")