Skyscrapersim 2.0 Alpha 3
It contains good-faith information, such as an existing building or content. |
Versions: Alpha 1, Alpha 2, Alpha 3, Alpha 4, Alpha 4.1, Alpha 5, Alpha 6, Alpha 7, Alpha 8, Alpha 9 (Update 1 / Update 2) Alpha 10 (Update 1 / Update 2 / Update 3 / Update 4 / Update 5 / Update 6), Alpha 11 (Update 1 / Update 2), Alpha 12, Beta |
Skyscrapersim 2.0 Alpha 3 / Skyscraper 1.3 was the fourth release of the 2.0 releases. It was released in March 29, 2009.
Changelog
- added door framework
- fixed a range bug that caused ranges to fail if the first value was negative
- added basement levels to Triton Center
- added ShaftShowFloors, ShaftShowOutside, and ShowFullShaft commands
- fixed a bug involving certain variables not being processed
- fixed up sign generator script
- new floor signs (floors 151 to 300, and floors CC and PL for the Sears Tower)
- fixed sound code
- new elevator sounds
- added script parameters for specifying elevator sounds
- fixed door sound location and movement
- moved main Crystal Space code out of SBS core into frontend
- fixed an infinite loop condition when processing multiple and/or operators
- more Sears Tower work; currently have all express and local elevators in place
- added TextureFlip command
- elevator editor's floor scrollbar now supports negative floors
- fixed a bug where the elevator doors would immediately close (and the current floor would turn off) if going to next floor in queue
- increased elevator door speeds to match new sounds
- added basement levels to the Triton Center
- new intro screen (doesn't work yet on Linux)
- major performance improvements
- added keys w, a, s and d for movement
- input is now only processed if main window is selected