September 28 2024 build

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This build is a bugfix release, it fixes a major issue involving switching between engines/buildings. The problem was that the older versions would remove the camera when detaching from a sim engine, but I found that I forgot to add the camera removal code line when rewriting a lot of the code. The result is that it would end up with cameras active in multiple sim engines, which doesn't make sense, causing issues when switching engines. This build also has the fixes that were put in place after the previous build was released. This build also fixes an issue where the app would have errors when reloading a building with primitives in it.

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