June 9 2025 build

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This is an official build of Skyscraper, made by eventhorizon.
It contains only the files in SVN, and can be safely downloaded to your computer.
This article describes a development build of Skyscraper Simulator.
It contains good information related to Skyscraper Simulator.

This build has a number of important fixes, and some new features. Since the Skyscraper 2.1 codebase has the new intro music, I added an intro music volume option to the INI file, and backported this to 2.0. I'm in the process of working more on the Glass Tower building, and started doing some ceiling fixes in the side complex structures. Walls were not fully movable objects before, I fixed this and so now you should have much more control over wall positioning in the Move Object window. The original native file selection dialog has been brought back, as an option in the INI file. If this is used, is provides a more advanced Load Building dialog. See the "Skyscraper.Frontend.SelectBuildingNative" in the INI file for this. To deal with situations where there might be unwanted sounds in the simulator that won't turn off (such as elevator motors), I added a basic sound enable/disable option, that lets you forcefully turn off sounds when needed (you can use this in the Sound Manager window).

Some fairly serious bugs were fixed, they were regressions from the main menu code rework. The FMOD reverb is now reset when returning to the main menu, this will fix an issue where the simulator's reverb would stay active. I fixed an issue where the simulator wouldn't fully return to the main menu and leave the screen black, by making sure VM's loadstart state is properly reset.

Changelog for 2.0:

  1. Added a startup screen music volume option
  2. Started interior ceiling work and fixes on Glass Tower
  3. Fix vector name in Move functions
  4. Make walls fully movable objects, by calling base object during move
  5. (OgreBullet) Added 6DofSpringConstraint patch from 2010
  6. Set default intro music volume to full for 2.0
  7. Brought back the native file selection dialog, it can be enabled via the INI file
  8. Clear/reset FMOD reverb when returning to the main menu
  9. Added enable/disable function to Sound objects
  10. Added sound enable/disable support to the Sound Manager dialog
  11. Reset loadstart state when unloading simulator, this fixes an issue with returning to the startup screen after loading multiple buildings

Changelog for 2.1:

  1. Fix looping on intro2.ogg
  2. Moved SBS source files into subdirectories

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External links[edit | edit source]