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Combined display of all available logs of Skyscraper Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 11:13, 22 July 2023 Elevator1512 talk contribs created page February 28 2023 build (Created page with "This build has a floor sound bugfix, and includes an upgraded wxWidgets. '''Changelog:''' #Only play floor sound during an elevator's standard arrival notification #upgraded wxWidgets from 3.2.1 to version 3.2.2.1 For more info on recent changes, see the posts for the previous builds. == See also == *Previous build *Next build *Development Builds == External links == * [https://skyscrapersimulatorforum.createafor...")
- 06:25, 22 July 2023 Elevator1512 talk contribs created page Palace Grand (Created page with "The '''Palace Grand''' is a planned mall by Skyscraper Simulator Showcase. There are currently no elevators in any of the stores or the mall. == See also == *Echelon Mall Category:Skyscraper Simulator Showcase's buildings")
- 21:57, 21 July 2023 Elevator1512 talk contribs created page March 19 2023 build (Created page with "This build, which is the first of the 1.12 (Alpha 12) development releases, introduces a major new feature, the Sound Manager dialog window, which demonstrates Skyscraper's newer sound system that I designed a number of years ago. Basically it lets you have a much more advanced amount of control over the sounds in the simulator. The Triton Center's swimming pool's collider wasn't working anymore, this was fixed and the script guide has been updated to document the c...")
- 21:55, 21 July 2023 Elevator1512 talk contribs created page March 28 2023 build (Created page with "For this build I mainly reverted the PolyMesh system cleanups I did back in October, they were causing performance issues mainly noticeable in Dellerton Plaza. I made fixes for Dellerton Plaza (the starting position) and also fixed Skyscrapersim Housing Estate. Levels errors are now non-fatal on startup, which should help get around some script errors in buildings instead of having the simulator quit on the building. The console now shows...")
- 21:47, 21 July 2023 Elevator1512 talk contribs created page April 5 2023 build (Created page with "This is the first build with Destination Dispatch support, the support is still at an early stage and needs lots of work. Test this feature, and make recommendations on how to change it so I can improve the simulator, especially for the Destination Dispatch algorithm which doesn't do that much yet. I also revamped the Random Activity feature to work with the new Destination Dispatch elevators. Other features like destination indicators, etc. will be made soon. A few...")
- 21:45, 21 July 2023 Elevator1512 talk contribs created page April 11 2023 build (Created page with "This build has had extensive work done on the Destination Dispatch controller, and so the functionality and routing should be working very well now. I also added sounds to the call station indicators, and added the indicators and elevator IDs to the "Triton Center - Destination Dispatch" building. One major bug was fixed on Linux in this and I backported the change to the 1.11 branch so it'll be in the next Alpha 11 update. The issue was that movement keys would get s...")
- 21:42, 21 July 2023 Elevator1512 talk contribs created page April 12 2023 build (Created page with "This build has a lot of cleanups and fixes to the last build, to make Destination Dispatch work better, and so I wanted to put a new build out quickly. See the changelog for more information on what has changed, and also see yesterday's build for more information on recent changes. This also has fixes for the Person routing which was reported before. Let me know how this is working, and also any suggestions you have that I can implement. For this build I also started ma...")
- 21:40, 21 July 2023 Elevator1512 talk contribs created page April 15 2023 build (Created page with "This build is a minor update over the last one, and mainly has some important bugfixes for Destination Dispatch mode. I'm still thinking about making a separate letter indicator object for the DD elevators, and also maybe a keypad entry system. Right now the Triton Center is using DirectionalIndicators for the letter IDs, but those don't support sound and the script parameters are excessive. I'd love to hear any ideas or suggestions, and the last build post had so...")
- 21:38, 21 July 2023 Elevator1512 talk contribs created page April 16 2023 build (Created page with "This build has a number of changes to the Destination Dispatch system, and I'm putting it out mainly so you all can test it. This has the new keypad entry system, and I created a new "Simple - Destination Dispatch Keypad" building and updated the "Triton Center - Destination Dispatch" building for it, the service elevators use it. Xteal contributed code for a configurable option that lets you choose how many people to create in random activity mode, instead of letting th...")
- 21:35, 21 July 2023 Elevator1512 talk contribs created page April 19 2023 build (Created page with "The build is mostly a large update for both Destination Dispatch and Standard Modes for dispatch controllers, and features new call button functionality. ------------ This build has most of the call button functionality (which waits for elevators to become available, and dispatches elevators) moved into the Dispatch Controller, this is a very big change, so testing is needed because call buttons now use newly-written code. Instead of being independent controllers, call...")
- 21:31, 21 July 2023 Elevator1512 talk contribs created page April 23 2023 build (Created page with "This build as a lot of bugfixes, and includes support for using the Application Support folder on Mac in addition to the Resources (app) folder. This also means that Windows and Linux should work with other data paths too, but I haven't implemented the folder code for those yet, and haven't tested Windows yet. All of the remaining call button functionality was moved into the Call Station object and I deleted the call button code. This needs lots of testing to make sure...")
- 21:29, 21 July 2023 Elevator1512 talk contribs created page April 27 2023 build (Created page with "This build mainly has bugfixes for recent reported issues. On Mac, Skyscraper now automatically creates the Skyscraper folder (and subfolders) in Application Support, so this should be used for all add-ons. '''Changelog:''' #Fixed star and minus keypad buttons #Create Skyscraper folder under Application Support on startup if needed #Fixed callstation number issue that was causing glitches on some call stations #Fixed an issue where floor numbers with leading 0's would n...")
- 21:04, 21 July 2023 Elevator1512 talk contribs created page May 3 2023 build (Created page with "This build mainly has important bugfixes, some of those were reported. I found that the Mac version didn't treat filenames as case-insensitive, so I rebuilt Ogre with a newer version with that option on, it should now work better with building add-ons (Ogre was upgraded on Mac from 13.6.2 to 13.6.4). Indicators now strip the direction character from sound filenames, so an indicator of "<A" will load "soundA.wav" if "sound*.wav" is specified. I fixed a number of Direction...")
- 21:02, 21 July 2023 Elevator1512 talk contribs created page May 6 2023 build (Created page with "This build has some Call Station bugfixes, one of those was reported on the forum. It also has enhanced Mac support for the Application Support folder, where the INI files (skyscraper.ini and keyboard.ini), and the skyscraper.log file are now sourced from Application Support instead of the Resources folder. It also supports loading the intro music from Application Support too, which previous builds didn't. I also found that Skyscraper doesn't work properly on MacOS vers...")
- 21:01, 21 July 2023 Elevator1512 talk contribs created page May 9 2023 build (Created page with "This build is mainly a Mac update build, I made a number of fixes and reorganizations to it. For all platforms, Skyscraper now reports the OS version on startup, and on Mac and Linux, the SBS banner is now properly displayed (it wasn't showing before), this was made possible by a wxYield() call before the startup pause. Also, source builds are now about twice as fast, since Skyscraper now uses precompiled headers to speed up the Ogre header processing. '''For Mac syste...")
- 20:58, 21 July 2023 Elevator1512 talk contribs created page May 13 2023 build (Created page with "This build features the new GitRev system, which is part of the build process. It calculates the number of revisions in the Git "master" branch, and puts that number into the simulator's reported versions. This replaces the old SvnRev system which was for when Skyscraper's code was in a Subversion/SVN repository. This will help builds have their own version number. Before, after I removed the SvnRev code, Skyscraper's frontend version was ''1.12.0.0''; now it's ''1.12.0...")
- 20:56, 21 July 2023 Elevator1512 talk contribs created page May 20 2023 build (Created page with "This build fixes a number of issues, the main one is a crash that would happen when reloading a building. I brought back the original door movement code (reverted the change from the last build). The QueueResets elevator feature has been fixed. The NTCC freight elevator door issue that Mn10 reported in the last build post, has been fixed. Some things I'm working on now is to provide a new fix for the door movement code, I'm testing the TBB multithreading library aga...")
- 20:53, 21 July 2023 Elevator1512 talk contribs created page May 30 2023 build (Created page with "This build mainly has the fix for the vertical elevator door movement, instead of keeping or reverting the old 2016 change like before, I remade the fix to match the horizontal door movement, and so it appears to be working now, this needs testing to make sure nothing breaks. Skyscraper now reports the number of CPU threads on startup, this was added since I've been playing with multithreading and trying to apply it to the simulator code, but am not having much success...")
- 20:50, 21 July 2023 Elevator1512 talk contribs created page June 13 2023 build (Created page with "This build features an upgraded and rebuilt Ogre version 13.6.4, with the threaded workqueue turned on. It also has a couple fixes for serious issues that were reported, that both existed at least at the beginning of the Ogre code transition (so they've been there for a while). There won't be a patch for this release, because Ogre was rebuilt. '''Changelog:''' *Ogre rebuild and upgrade to 13.6.4 *On Windows, due to hangs, don't allow multiple threads to write to the c...")
- 20:45, 21 July 2023 Elevator1512 talk contribs created page June 17 2023 build (Created page with "For this build, I was in a conversation on the Ogre forum on how to fix the Text-To-Texture system in Skyscraper, it didn't really go too well but it pointed out some things that might help in changing the code to fix it. Since the work I did and tests I did didn't end up working, I decided to revert the text rendering changes in the Ogre engine and rebuild Ogre for Skyscraper. This build has the rebuilt Ogre, and the text rendering should now hopefully be like it used t...")
- 20:41, 21 July 2023 Elevator1512 talk contribs created page June 23 2023 build (Created page with "This build has the texture and fontmap size reporting added to it, to help deal with the recent Skyscraper memory use issues. The key thing to look out for is the lines that show the fonts loading, because they'll show the size of the font glyph map in bytes, how much memory it takes up. You don't want those maps to be taking up gigabytes of memory, because that causes problems when people are loading buildings with not much system memory. General texture size reporti...")
- 20:35, 21 July 2023 Elevator1512 talk contribs created page Category:Alpha 12 builds (Created page with "Category:Simulator Development")
- 20:35, 21 July 2023 Elevator1512 talk contribs created page Category:Development Builds (Created page with "Category:Simulator Development")
- 20:32, 21 July 2023 Elevator1512 talk contribs created page June 30 2023 build (Created page with "This build has major changes, mainly introducing the new DoorSystem code that allows creation of advanced doors, such as sliding doors and multi-component doors (like elevator doors). For this to work, the core elevator door code was moved out into the DoorSystem files, and now both Elevator Doors and standard Doors use this shared code. This also means that the elevator door code supports rotating doors (like standard doors), but this hasn't been used yet. Doors now sup...")
- 13:40, 21 July 2023 Elevator1512 talk contribs created page Eastinghouse Testing Tower (Created page with "The '''Eastinghouse Testing Tower''' is a tower made by Skyscraper Simulator Showcase to test Eastinghouse elevators. It has 6 elevators at varying speeds. == Floors == * '''G''' - Ground Floor * '''7''' - Landing * '''30''' - Landing * '''100''' - Landing * '''320''' - Landing * '''640''' - Landing * '''1280''' - Landing == See also == *The Palace Tower Category:Skyscraper Simulator Showcase's buildings Category:Simple buildings")
- 21:33, 20 July 2023 Elevator1512 talk contribs created page Garden Plaza (Created page with "The '''Garden Plaza''' is a pair of buildings made by Skyscraper Simulator Showcase, one 62 floors and the other 30 floors. == See also == *Echelon Mall *Sandy Spire Category:Skyscraper Simulator Showcase's buildings")
- 20:21, 20 July 2023 Elevator1512 talk contribs created page IP (Redirected page to Integration Projects) Tag: New redirect
- 19:56, 20 July 2023 Elevator1512 talk contribs created page Coalham Hospital (Created page with "'''Coalham Hospital''' is a hospital created by Beno. == See also == *Guy's Hospital Category:Beno's buildings")
- 21:37, 19 July 2023 Elevator1512 talk contribs created page Terrace (Created page with "''For the current version of Terrace, please go here.'' '''Terrace''' is a complex of buildings created by EG881. ==Floors== * '''B6-B1''' - Parking * '''1''' - Lobby * '''2''' - Offices * '''3''' - Footbridge * '''4-9''' - Offices Category:EG881's buildings")
- 21:11, 19 July 2023 Elevator1512 talk contribs created page Driverson City (Created page with "'''Driverson City ''' is a collection of buildings by Mn10. ==See also== *Mn10's Buildings Category:Mn10's building mods")
- 21:09, 19 July 2023 Elevator1512 talk contribs created page Gen5 Office Tower (Created page with "'''Gen5 Office Tower''' is a 12-floor Simple mod by Mn10. ==See also== *Mn10's Buildings Category:Mn10's building mods")
- 21:07, 19 July 2023 Elevator1512 talk contribs created page Two Pacific Center (Created page with "'''Two Pacific Center''' is a mod of the Thaddeus Building by Mn10. Like the original, it has a total of 39 elevators. ==See also== *Mn10's Buildings Category:Mn10's building mods")
- 21:01, 19 July 2023 Elevator1512 talk contribs created page Triton Convention Center (Created page with "The '''Triton Convention Center''' is Mn10's building mod of the Triton Center. Category:Mn10's building mods")
- 20:49, 19 July 2023 Elevator1512 talk contribs created page One Pacific Center (Created page with "'''One Pacific Center''' is a mod of the Pacific Ocean Commerical Building by Mn10. ==See also== *Mn10's Buildings Category:Mn10's building mods")
- 20:41, 19 July 2023 Elevator1512 talk contribs created page Pacific Ocean Commercial Building (Created page with "The '''Pacific Ocean Commercial Building''' is a 20-floor office tower made by Test Tower. It has a total of 5 elevators. Category:Test Tower's buildings")
- 09:56, 19 July 2023 Elevator1512 talk contribs created page One Mantis Center (V1) (Created page with "''For the second (current) version of One Mantis Center, please go here.'' '''One Mantis Center V1''' is a 49-floor office building made by EG881. It has a total of 24 elevators. Category:EG881's buildings")
- 09:54, 19 July 2023 Elevator1512 talk contribs created page One Mantis Center (V2) (Created page with "'''One Mantis Center V2''' is a 49-floor office building made by EG881. It that has a total of 24 elevators. Category:EG881's buildings")
- 13:25, 18 July 2023 Elevator1512 talk contribs created page Inspirational City (Created page with "'''Inspirational City''' is a complex of buildings made by Beno. Category:Beno's buildings")
- 13:00, 18 July 2023 Elevator1512 talk contribs created page Triton Center II (Created page with "The '''Triton Center II''' is a == Floors == === Zone 1 === * '''B9-B1''' - Basement * '''P9-P1''' - Parking * '''LL''' - Lower Level * '''L''' - Lobby * '''M''' - Mezzanine * '''2-5''' - Conference Levels * '''6-37''' - Zone 1 Offices * '''38-39''' - Zone 1 Mechanical === Zone 2 === * '''40''' - Office Skylobby * '''41-78''' - Zone 2 Offices * '''79''' - Zone 2 Mechanical === Zone 3A === * '''80''' - Hotel Skylobby * '''81''' - Hotel Maintenance * '''82-98''' - Hotel...")
- 12:41, 18 July 2023 Elevator1512 talk contribs created page Triton Center Revamp (Created page with "The '''Triton Center Revamp''' is a == Floors == === Commons === * '''SL''' - Service Basement * '''E-A''' - Parking * '''LL2''' - Lower Level 2 * '''LL1''' - Lower Level 1 (also Skydeck lobby) * '''L''' - Lobby * '''M''' - Mezzanine * '''2-5''' - Conference Levels * '''6-37''' - Zone 1 Offices * '''38-39''' - Zone 1 Mechanical Category:Anime1's buildings")
- 12:31, 18 July 2023 Elevator1512 talk contribs created page 1 World Center (Created page with "The '''1 World Center''' is a 180-floor office building that has a total of 42 elevators and 6 dumbwaiters. == Floors == * '''M2-M1''' - Mechanical * '''B3-B1''' - Service Area / Storage * '''P6-P1''' - Parking * '''C''' - Concourse * '''L''' - Lobby * '''1''' - Upper Lobby * '''2-7''' - Conference Center * '''8-9''' - Mechanical * '''10-12''' - Meeting Rooms * '''13-42''' - Zone 1 Offices * '''43-44''' - Mechanical Category:Anime1's buildings")
- 12:19, 18 July 2023 Elevator1512 talk contribs created page 101 Sky Center (Created page with "The '''101 Sky Center''' is an 80-floor office building that has a total of 42 elevators and 6 dumbwaiters. == Floors == Category:Anime1's buildings")
- 11:57, 18 July 2023 Elevator1512 talk contribs created page Triton Complex (Created page with "The '''Triton Complex''' is a complex of buildings that is a mod and extension of the original Triton Center. Category:Anime1's buildings")
- 11:54, 18 July 2023 Elevator1512 talk contribs created page Category:Anime1's buildings (Created page with "Category:Buildings")
- 11:53, 18 July 2023 Elevator1512 talk contribs created page Dual Towers (Created page with "The '''Dual Towers''' are a complex of four 171-floor residential towers that have a total of 130 elevators. == Floors == * '''LL1-LL2''' - Utility Levels * '''PL1-PL7''' - Parking Levels * '''SL''' - Service Level * '''ML''' - Lobby * '''1-4''' - Common Levels * '''5-6''' - Zone 0 Mechanical * '''7-38''' - Zone 1 Residences * '''39-40''' - Zone 1 Mechanical * '''41''' - Zone 2 Lobby and Connector * '''42''' - Zone 2 Service Area * '''43-78''' - Zone 2 Residential * '''7...")
- 11:08, 18 July 2023 Elevator1512 talk contribs created page Elevator Plaza (Created page with "The '''Elevator Plaza''' is a 7-floor building that has a total of 7 elevators. == Floors == * '''B''' - Basement * '''G''' - Lobby * '''2-5''' - Offices? * '''6''' - Mezzanine * '''UL''' - Upper Level * '''R''' - Roof Category:ElevatorFace's buildings")
- 11:04, 18 July 2023 Elevator1512 talk contribs created page Thaddeus Building (Created page with "The '''Thaddeus Building''' is a 72-floor office tower that has a total of 39 elevators. == Floors == * '''LL''' - Lower Level * '''B''' - Basement * '''L''' - Lobby * '''M1-M3''' - Mall * '''D''' - Department? * '''O''' - Offices? * '''1-72''' - Offices * '''R''' - Roof Category:ElevatorFace's buildings")
- 11:01, 18 July 2023 Elevator1512 talk contribs created page Elevator Museum (Created page with "'''Elevator Museum''' is a 4-floor museum building that has a total of 7 elevators. == Floors == * '''B''' - Basement * '''1''' - Lower Level * '''2''' - Ground Floor * '''3-4''' - Museum * '''N''' - Service Area Category:ElevatorFace's buildings")
- 10:59, 18 July 2023 Elevator1512 talk contribs created page Vondia Building (Created page with "'''Vondia Building''' is a 25-floor office that has a total of 3 elevators. == Floors == * '''B''' - Basement * '''L''' - Lobby * '''2-25''' - Offices Category:ElevatorFace's buildings")
- 10:58, 18 July 2023 Elevator1512 talk contribs created page Reddor Plaza (Created page with "'''Reddor Plaza''' is a 3-floor building that has a total of 2 elevators. == Floors == * '''SB''' - Sub-Basement * '''B''' - Basement * '''G''' - Ground * '''GR''' - Mezzanine (only one of the two elevators stops here) * '''2-3''' - Unknown Category:ElevatorFace's buildings")